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scrap on water (formerly: torpedo's dropping scrap?)

Started by TheJamsh, October 31, 2009, 09:15:10 AM

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Nielk1

We have a replace on death DLL class already so we will be using that most likely.

Click on the image...

TheJamsh

Oh i see what you mean. I thought about it before but i wanted to avoid big shield towers that are half the size of the map pushing things. I've already got about 30 shield towers for the map boundaries (they have to be quite strict, more so than edge_path for this map).


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