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Scavs

Started by Clavin12, November 18, 2009, 10:30:19 AM

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TheJamsh

virtual_class_hoverscav.odf

addon>objects


BZII Expansion Pack Development Leader. Coming Soon.

Clavin12

#16
It appears to not be there.

Nvm, I was looking in the wrong addon. Another question. Can part of a ship model be able to be shot through like a prop while the rest of the ship is solid? And what are all those virtual classes used for? I should stop editing this post.
C l a v i n 1 2

TheJamsh

no you cant shoot through part of a ship, it either all collides or none of it does. You could fake a non-collideable bit with a draw_geom render, but it wont colour correctly in different lighting situations unfortunately. Mind you, this can be used to your advantage sometimes.

Virtual classes are at the moment fairly useless. I use them as provides for limiting units in some cases with limitClass#'s, but they are really there for AIP use so you dont have to produce 4 sets of AIP's. (not guna detail how here)


BZII Expansion Pack Development Leader. Coming Soon.