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Things you like about the Beta

Started by TimeVirus, February 29, 2004, 07:23:45 PM

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Patriarch

I'm mainly an MPI player myself.

I'm trying to beat the Iceberg map with little luck.  I know it's only because of flaws in my play style.

There are always a few enemy scavs near the pools, so destroying the extractors does no good if I don't have a force along with me to occupy it.

The enemy forge just keeps pumping out units, leaves enough to defend the base, and sends the extras out to stage an attack.

Seems like the best use of resources to me, and it is giving me a real run.

In the older versions, I would take a few extractors, repel a few attacks, and that would be it until I get to the enemy base and lay waste to it.  Not so simple now.  There is definitely a lot more strategic depth to it.  And a lot of frustration.

I suppose with a well formed assault force, I could take out both the forge and the matriarch in a single attack, but I'll save that strategy for after I manage to dominate the pools.

All in all, 1.3 is showing me much more of what Battlezone II can be like when played well, although I know the vets would blow away the 1.3 MPIs no problem, I'm sure.

Saloei

the shadow effects are improved, if not, finished. textures looks overall sharper. the feel of the game has taken a step forward with the shadow effects.
***my units will not go around objects at my base. its as if they dont know theres a object in front of them.

GJC

Just finished an awesome MPI game with AcneVulgaris, Shadow and a few other random guys joining and leaving on the F8 spot. Had random resyncs but not much lag although very many buildings and units were build by both sides. Cool gameplay, took quite some teamplay (and time) to win (on hard difficulty). Dont ask for the map, was something new, a very greenish one. Also I like the new sound quality. Ship physics are not that bad IMO, at least for MPI. (cant imagine a big fat fun DM with those physics though)

Somehow I also like that you as commander cant give the bomber away to a team mate anymore. Some things you can bomb yourself but mostly you need a target given by a team mate.

Other cool bits:
- the chat thingy (although I presume its going to be abused a lot)
- better categories in the server browser
- armory drop off point

Theres much more but these are just the first impressions.

Does BZNES work with 1.3 or will it also need to be patched?

Avatar

Explore the Recycler variants in the Advanced Settings tab, there are Recys with Bomber variants in there.

-Av-

BZ FeebleEffort

That it IS a BETA..and that further fixing might get done.

SilverB1rd

Quote from: GJC- the chat thingy (although I presume its going to be abused a lot)

No need to worry about that we have several moderators that should be around for quite some time.

RocketmanX

As I understand it though, you can point it to other irc channels.
Another thing I liked. Or is this incorrect?

Commando

You can point it to another server and channel by editing the gameprefs.ini file.  You can also point it to another channel while running it.  I wish you could point it to another server while it was running, but unfortunately you can't.

aougli

If BZ2 were a TV show it would have a cult following.  I've had some DMs with bots, and they get a bit mouthy; just tried an MPI and the wit continues...  "Natty, what do I do now?"

For those that don't remember it, Natty Bumpo created G66, an excellent MPI variant with much more challenging CPU stuff.  Was pretty and clever...   :D

Red Devil

That Nathan has given over two years of his spare time to bring this to us.

Clicking on the minimap and it doesn't lock up on you!  :-)

The new defenses, repair units, and pilot stuff!

No AI overbuild!

Multiple AI!

Being able to easily add new Recyclers!

The immersive 3D sound!

The AV fixes!

Shall I go on?
What box???

Tank

having played the game for 2 days i love it ,were back to teams having to use there brains again ,against simply hovering and chain rush,this of course has led to the players that only had that to their game whinging,
played a few last night with me ole m8 scorch,so it is tempting quality vets  back :):) i know i keep enthusing about it  , but all in all (i believe) it's a good patch.

Scout

the 64 channels of 3d sound is very L33T very happy nathan put that in :)

i love loading assualt tank with mdm or plain mortar and letting them hold ground for once. Also i take shadower off the rocket tank and leave that duel combat hardpoint blank.. making that rockettank a heavy Salvo turret. :o

Switching servers with a much greater chance of no1 droping is also stunning.

host set MWF anti av anti joiner bug..

turrets dont sink in pools, stuff gets pushed out of buildings in construction proccess..

turrets for the first time lead there targets correctly based on the weapon they are equip with. tho not invincible, just drive up to them while there turret is rotating there guns away from you, and circle straf them withing 16meters and they cant turn the turret fast enuf. Very nice touch

FLipping command all game doesnt generate a duel commander bug HORAY!

eon5

Today I play Iceberg in Hard.

I capture the 3er geiser and think "well... game is over"

WRONG !  :oops:

The AI aggressively recapturing it and do a come back !  :shock:

StrangeFLY

Quote from: Tankhaving played the game for 2 days i love it ,were back to teams having to use there brains again ,against simply hovering and chain rush,this of course has led to the players that only had that to their game whinging,
played a few last night with me ole m8 scorch,so it is tempting quality vets  back :):) i know i keep enthusing about it  , but all in all (i believe) it's a good patch.

As above.

Avatar

Quote from: aougliIf BZ2 were a TV show it would have a cult following.  I've had some DMs with bots, and they get a bit mouthy; just tried an MPI and the wit continues...  "Natty, what do I do now?"

For those that don't remember it, Natty Bumpo created G66, an excellent MPI variant with much more challenging CPU stuff.  Was pretty and clever...   :D

Just wait for 2.0...

:shock:

-Av-

(I should make my sig "Natty is a @#!!@#!!" )  ;)