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Objects when light sources is used

Started by appel, March 01, 2004, 10:47:14 AM

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appel

I've noticed that when I put light sources on in my graphics settings all the objects sometimes turn white on some sides.

Here is a example of a pool:

Bugged pool

How it should be (screenshot taken from a different angle)


I don't know if it might be my video card, geforce2, but I'm guessing not.

Aegeis

Hey app, I've got a geforce2 as well and I only see that sometimes when initially joining a game, after that they go back to normal like the second screenie you took.  Did you try a different driver?  I think I'm using the 45.23 drivers.

appel

Yes, I'm using the same driver.

This happens constantly in the game, with buildings also. I like how the light source creates more depth into the game, but I find this white-flat rendering bug to be annoying :\