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Can you specify more than one scavenger/constructor class in AIP's?

Started by TheJamsh, May 08, 2008, 11:29:55 AM

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TheJamsh

for 1.3pb3

i have 5 different scavenger vehicles and two constructors, not to mention 60 units and buildings :@

AIPS are going to be a LOOOOOOONG process if i wanna make 5 races like this haha

but can the title be done?


BZII Expansion Pack Development Leader. Coming Soon.

TheJamsh



BZII Expansion Pack Development Leader. Coming Soon.

Red Devil

From PB2 CL:

- Added

[Plan#]
planType = "CollectField" or "CollectPool"
scavClass = "ivscav" // NEW: default is to use AIP file's [Start]::scavClass = "<blah>" if not specified

[Plan#]
planType = "BuilderPlan" or "BuildMinimums" or "BuildLoop" or "BaseBuilder" or "BaseBuildMinimums" or "BaseBuildLoop" or "Upgrade"
consClass = "ivcons" // default is to use AIP file's [Start]::consClass = "<blah>" if not specified
What box???

General BlackDragon

hint: Modders should open the changelog and hit Ctr + F and search for "added"

:wink:



*****General BlackDragon*****

TheJamsh

much better =]

shame the AIP editor doesnt automatically come up with all the new features


BZII Expansion Pack Development Leader. Coming Soon.

Red Devil

I tried working on it, but I need some libraries, plus the code is very complicated.  You can add new entries to it, but it doesn't save them.  I'll give it another shot once RL settles down here and I can finish the FE13 DLL.
What box???