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AV

Started by Dataanti, June 13, 2008, 08:13:28 PM

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Warfreak

Is the weapon that did that the Statis Charge..... If so we may need to fix it as it seems to have caused 2 AV's thusfar.

Red Devil

Nope, Static Charge has classLabel = "damagefield".

MAG Cannon has classLabel = "chargegun"
What box???

General BlackDragon

this was with stock?

hmmm



*****General BlackDragon*****

Dataanti

yah it was with stock im pretty sure but u r gonna have to ask cammando cause i think he was host at the time but im not sure it could of been someone else

Dataanti

instant action this time on dunes and i tried it over agian with same settings and everything and it didnt do it

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun  9 2008 22:21:16
Exception code: C0000005 (ACCESS VIOLATION) READING from BD561A2Ah
Message :  Exception
Error occurred at 6/17/2008 15:54:32.
C:\Program Files\Battlezone II\BZ2Edit.exe, run by Chase.
1 processor(s), type 586.
Process Memory :   1010 MB free out of   2048 MB total
Physical memory:      6 MB free out of    384 MB total
Page(swap) file:    102 MB free out of   1099 MB total
Fault address:  00520789 01:0011F789 C:\Program Files\Battlezone II\BZ2Edit.exe

Registers:
EAX:00000000
EBX:00000000
ECX:BD561A2A
EDX:0000007F
ESI:BF7EEB14
EDI:0228FA9C
CS:EIP:001B:00520789
SS:ESP:0023:0228FA60  EBP:0228FA70
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210283

Call stack:
Address   Return    Function            SourceFile
00520789  00000000  00521D0A  ActualCost+0x00000168
00521D0A  00000000  004436B3  FindPath+0x000002AF
004436B3  00000000  00445EA5  UnitTask::InitGoto+0x000000C4
00445EA5  00000000  00445C37  CoastTask::GotoState+0x00000185
00445C37  00000000  00442EF0  CoastTask::InitState+0x00000019
00442EF0  00000000  00441051  UnitTask::Execute+0x00000101
00441051  00000000  00440E38  UnitProcess::DoState+0x0000005C
00440E38  00000000  00401797  UnitProcess::Execute+0x000000A2
00401797  00000000  00401F4B  AiMission::Update+0x000001F9
00401F4B  00000000  0046C170  AI_Update+0x00000006
0046C170  00000000  0046CCEB  MoveOneTurn+0x00000109
0046CCEB  00000000  0057CF20  MissionHandler::State::RunState::Process+0x000003BE
0057CF20  00000000  0046A5F1  RunCodes::Process+0x0000019F
0046A5F1  00000000  0057CF20  MissionHandler::Process+0x00000011
0057CF20  00000000  0057C941  RunCodes::Process+0x0000019F
0057C941  00000000  00455EED  Main::MessagePump+0x0000004A
00455EED  00000000  00455BD7  HandledMain+0x00000444
00455BD7  00000000  00453701  HandledMain+0x0000012E
00453701  00000000  0058D126  WinMain+0x00000059
0058D126  00000000  7C816FD7  memset+0x00000192
7C816FD7  00000000  00000000  RegisterWaitForInputIdle+0x00000049





Dataanti

Editor AV

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun  9 2008 22:21:16
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
Message :  Exception
Error occurred at 6/19/2008 11:48:50.
C:\Program Files\Battlezone II\BZ2Edit.exe, run by Chase.
1 processor(s), type 586.
Process Memory :    557 MB free out of   2048 MB total
Physical memory:     51 MB free out of    384 MB total
Page(swap) file:      6 MB free out of   1499 MB total
Fault address:  0055F229 01:0015E229 C:\Program Files\Battlezone II\BZ2Edit.exe

Registers:
EAX:00000100
EBX:7FCBC6AC
ECX:5E310140
EDX:00000008
ESI:00000002
EDI:5E310140
CS:EIP:001B:0055F229
SS:ESP:0023:0228E840  EBP:0228E854
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210202

Call stack:
Address   Return    Function            SourceFile
0055F229  00000000  0055E889   0001:0015E229 C:\Program Files\Battlezone II\BZ2Edit.exe
0055E889  00000000  005611A7   0001:0015D889 C:\Program Files\Battlezone II\BZ2Edit.exe
005611A7  00000000  00557D47   0001:001601A7 C:\Program Files\Battlezone II\BZ2Edit.exe
00557D47  00000000  0055702C   0001:00156D47 C:\Program Files\Battlezone II\BZ2Edit.exe
0055702C  00000000  00552D6B   0001:0015602C C:\Program Files\Battlezone II\BZ2Edit.exe
00552D6B  00000000  004D2162   0001:00151D6B C:\Program Files\Battlezone II\BZ2Edit.exe
004D2162  00000000  004D2109   0001:000D1162 C:\Program Files\Battlezone II\BZ2Edit.exe
004D2109  00000000  004FC77A   0001:000D1109 C:\Program Files\Battlezone II\BZ2Edit.exe
004FC77A  00000000  004C01E5   0001:000FB77A C:\Program Files\Battlezone II\BZ2Edit.exe
004C01E5  00000000  004C0BFC   0001:000BF1E5 C:\Program Files\Battlezone II\BZ2Edit.exe
004C0BFC  00000000  0057E175   0001:000BFBFC C:\Program Files\Battlezone II\BZ2Edit.exe
0057E175  00000000  0057E9F9   0001:0017D175 C:\Program Files\Battlezone II\BZ2Edit.exe
0057E9F9  00000000  0057EFC6   0001:0017D9F9 C:\Program Files\Battlezone II\BZ2Edit.exe
0057EFC6  00000000  0057F4FE   0001:0017DFC6 C:\Program Files\Battlezone II\BZ2Edit.exe
0057F4FE  00000000  0057C026   0001:0017E4FE C:\Program Files\Battlezone II\BZ2Edit.exe
0057C026  00000000  00543CEE   0001:0017B026 C:\Program Files\Battlezone II\BZ2Edit.exe
00543CEE  00000000  00542F87   0001:00142CEE C:\Program Files\Battlezone II\BZ2Edit.exe
00542F87  00000000  0054BFC5   0001:00141F87 C:\Program Files\Battlezone II\BZ2Edit.exe
0054BFC5  00000000  0053D076   0001:0014AFC5 C:\Program Files\Battlezone II\BZ2Edit.exe
0053D076  00000000  00543F3C   0001:0013C076 C:\Program Files\Battlezone II\BZ2Edit.exe
00543F3C  00000000  00546F44   0001:00142F3C C:\Program Files\Battlezone II\BZ2Edit.exe
00546F44  00000000  0053D893   0001:00145F44 C:\Program Files\Battlezone II\BZ2Edit.exe
0053D893  00000000  0053CB72   0001:0013C893 C:\Program Files\Battlezone II\BZ2Edit.exe
0053CB72  00000000  0046D08D   0001:0013BB72 C:\Program Files\Battlezone II\BZ2Edit.exe
0046D08D  00000000  0057CF20   0001:0006C08D C:\Program Files\Battlezone II\BZ2Edit.exe
0057CF20  00000000  0046A5F1   0001:0017BF20 C:\Program Files\Battlezone II\BZ2Edit.exe
0046A5F1  00000000  0057CF20   0001:000695F1 C:\Program Files\Battlezone II\BZ2Edit.exe
0057CF20  00000000  0057C941   0001:0017BF20 C:\Program Files\Battlezone II\BZ2Edit.exe
0057C941  00000000  00455EED   0001:0017B941 C:\Program Files\Battlezone II\BZ2Edit.exe
00455EED  00000000  00455BD7   0001:00054EED C:\Program Files\Battlezone II\BZ2Edit.exe
00455BD7  00000000  00453701   0001:00054BD7 C:\Program Files\Battlezone II\BZ2Edit.exe
00453701  00000000  0058D126   0001:00052701 C:\Program Files\Battlezone II\BZ2Edit.exe
0058D126  00000000  7C816FD7   0001:0018C126 C:\Program Files\Battlezone II\BZ2Edit.exe
7C816FD7  00000000  00000000  RegisterWaitForInputIdle+0x00000049


OvermindDL1

That is a funky weird callstack... what OS are you running?

Generated by OvermindDL1's Signature Auto-Add Script via GreaseMonkey


Dataanti

#22
xp

i was able to replicate this 1 to
i think it happens when u r loading or saving a map cause i was working on my last map when it happend

http://files.filefront.com/Blood+Gulch+Fixzip/;10714568;/fileinfo.html

thats the map i was loading and saving if it is of any use

Dataanti

Another AV  :-(

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun  9 2008 22:21:16
Exception code: 40000015 {Fatal Application Exit}
%hs

Message :  Unhandled Exception
Error occurred at 6/20/2008 15:05:56.
C:\Program Files\Battlezone II\BZ2Edit.exe, run by Chase.
1 processor(s), type 586.
Process Memory :    668 MB free out of   2048 MB total
Physical memory:     13 MB free out of    384 MB total
Page(swap) file:      6 MB free out of   1499 MB total
Fault address:  0058C5C4 01:0018B5C4 C:\Program Files\Battlezone II\BZ2Edit.exe

Registers:
EAX:00000000
EBX:005CE168
ECX:00000000
EDX:7C90EB94
ESI:07715C90
EDI:025B5870
CS:EIP:3C001B:0058C5C4
SS:ESP:73780023:0228E760  EBP:0228E770
DS:7E430023  ES:2280023  FS:003B  GS:61630000
Flags:00200202

Call stack:
Address   Return    Function            SourceFile
0058C5C4  00000000  0058C7EC  FileSys::FileSrcPack::DataFilePack::GetMemoryPtr+0x00000044
0058C7EC  00000000  0058C8DB  FileSys::FileSrcPack::DataFilePack::DataFilePack+0x00000031
0058C8DB  00000000  00589DA4  FileSys::FileSrcPack::Open+0x0000003A
00589DA4  00000000  0058A085  FileSys::ResourceStream::Open+0x0000002E
0058A085  00000000  0055EBA7  FileSys::Open+0x0000001D
0055EBA7  00000000  005611C5  Bitmap::ReadOpenIL+0x00000029
005611C5  00000000  00557D47  ResTree<Bitmap>::FixupD3D+0x0000007A
00557D47  00000000  0055702C   0001:00156D47 C:\Program Files\Battlezone II\BZ2Edit.exe
0055702C  00000000  00552D6B   0001:0015602C C:\Program Files\Battlezone II\BZ2Edit.exe
00552D6B  00000000  004D2162   0001:00151D6B C:\Program Files\Battlezone II\BZ2Edit.exe
004D2162  00000000  004D2003   0001:000D1162 C:\Program Files\Battlezone II\BZ2Edit.exe
004D2003  00000000  004FC811   0001:000D1003 C:\Program Files\Battlezone II\BZ2Edit.exe
004FC811  00000000  004C01CD   0001:000FB811 C:\Program Files\Battlezone II\BZ2Edit.exe
004C01CD  00000000  004C0D33   0001:000BF1CD C:\Program Files\Battlezone II\BZ2Edit.exe
004C0D33  00000000  0057E175   0001:000BFD33 C:\Program Files\Battlezone II\BZ2Edit.exe
0057E175  00000000  0057E9F9  VarSys::VarItem::TriggerCallBack+0x00000018
0057E9F9  00000000  0057EFC6  Console::CmdParse::ParseVarSysOperation+0x00000080
0057EFC6  00000000  0057F4FE  Console::CmdParse::ProcessCmd+0x0000004F
0057F4FE  00000000  0057C026  Console::ProcessCmd+0x00000033
0057C026  00000000  00543CEE  Main::ScopeHandler+0x0000019C
00543CEE  00000000  00542F87  IControl::DoAction+0x00000081
00542F87  00000000  0054BFC5  IControl::HandleEvent+0x00000106
0054BFC5  00000000  0053D076  ICWindow::HandleEvent+0x00000194
0053D076  00000000  00543F3C  IFace::SendEvent+0x00000036
00543F3C  00000000  00546F44  IControl::NotifyParent+0x00000063
00546F44  00000000  0053D893  ICButton::HandleEvent+0x000001A5
0053D893  00000000  0053CB72  IFace::ProcessCaret+0x00000148
0053CB72  00000000  0046D08D  IFace::Process+0x000001F0
0046D08D  00000000  0057CF20  MissionHandler::State::EditState::Process+0x00000032
0057CF20  00000000  0046A5F1  RunCodes::Process+0x0000019F
0046A5F1  00000000  0057CF20  MissionHandler::Process+0x00000011
0057CF20  00000000  0057C941  RunCodes::Process+0x0000019F
0057C941  00000000  00455EED  Main::MessagePump+0x0000004A
00455EED  00000000  00455BD7  HandledMain+0x00000444
00455BD7  00000000  00453701  HandledMain+0x0000012E
00453701  00000000  0058D126  WinMain+0x00000059
0058D126  00000000  7C816FD7  memset+0x00000192
7C816FD7  00000000  00000000  RegisterWaitForInputIdle+0x00000049

Steeveeo

Something tells me your install is either corrupt, or on an unsupported OS, I see a lot of EXE errors and Filesystem errors.

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

Dataanti

u were seeing the exe errers cause i was in editor but when i go to normal it will give me and AV that looks normal like this 1 that just happend but i think i know y
theres no spawn point on chill?
it gave me the AV while in the DLL loading screen

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 Jun  9 2008 22:18:35
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000004h
Message :  Exception
Error occurred at 6/20/2008 15:41:04.
C:\Program Files\Battlezone II\bzone.exe, run by Chase.
1 processor(s), type 586.
Process Memory :   1750 MB free out of   2048 MB total
Physical memory:     42 MB free out of    384 MB total
Page(swap) file:   1003 MB free out of   1496 MB total
Fault address:  00438A18 01:00037A18 C:\Program Files\Battlezone II\bzone.exe

Registers:
EAX:00000000
EBX:0C8CF360
ECX:00000001
EDX:0070AF03
ESI:00000001
EDI:00000001
CS:EIP:001B:00438A18
SS:ESP:0023:022BFA88  EBP:022BFAC8
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210246

Call stack:
Address   Return    Function            SourceFile
00438A18  00000000  0AFD162A  GetSpawnpoint+0x00000005
0AFD162A  00000000  0AFD183E  Strategy02::SetupTeam+0x00000061
0AFD183E  00000000  0AFD1ACE  Strategy02::SetupPlayer+0x00000045
0AFD1ACE  00000000  0AFD20F0  Strategy02::Init+0x0000021C
0AFD20F0  00000000  00401882  Strategy02::Execute+0x00000011
00401882  00000000  00401F8C  AiMission::Update+0x000002B5
00401F8C  00000000  00461261  AI_Update+0x00000006
00461261  00000000  00461E0C  MoveOneTurn+0x0000011E
00461E0C  00000000  0056475F  MissionHandler::State::RunState::Process+0x000003CC
0056475F  00000000  0045F691  RunCodes::Process+0x000001BF
0045F691  00000000  0056475F  MissionHandler::Process+0x00000012
0056475F  00000000  00564BD4  RunCodes::Process+0x000001BF
00564BD4  00000000  00455A95  Main::MessagePump+0x00000064
00455A95  00000000  0045578C  HandledMain+0x000003F4
0045578C  00000000  0045343D  HandledMain+0x000000EB
0045343D  00000000  0055567D  WinMain+0x00000059
0055567D  00000000  7C816FD7  fabs+0x00000191
7C816FD7  00000000  00000000  RegisterWaitForInputIdle+0x00000049

Steeveeo

I've had AVs in the editor before, they arent there.

And the non-existant spawnpoint further proves what I think is wrong.

Its a botched install, reinstall PB4 over a clean 1.01 install.

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

Dataanti

#27
no i found out y there was no spawn point, i loaded up a unfinshed map by accident but i do think theres something wrong with my editor exe cause it does weerd stuff some times like it will load up single player missions instead of loading up the instant action mission that i picked to edit but my normal exe is fine, it doesnt get exe errers only normal 1s

Dataanti

#28
my friend got this on start up and he wasnt even on the editor


---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun  9 2008 22:21:16
Exception code: 40000015 {Fatal Application Exit}
%hs

Message :  Unhandled Exception
Error occurred at 6/21/2008 17:56:10.
C:\Program Files\Battlezone II\BZ2Edit.exe, run by ray.
1 processor(s), type 586.
Process Memory :   1857 MB free out of   2048 MB total
Physical memory:   1464 MB free out of   2048 MB total
Page(swap) file:   2924 MB free out of   3434 MB total
Fault address:  0057C0C8 01:0017B0C8 C:\Program Files\Battlezone II\BZ2Edit.exe

Registers:
EAX:00000000
EBX:00000000
ECX:00000000
EDX:7C90EB94
ESI:01E4A998
EDI:0057BE8A
CS:EIP:285001B:0057C0C8
SS:ESP:0023:0228FAE0  EBP:0228FD70
DS:7E430023  ES:2280023  FS:003B  GS:74750000
Flags:00280202

Call stack:
Address   Return    Function            SourceFile
0057C0C8  00000000  0046D70E  Main::Exec+0x00000069
0046D70E  00000000  0057CE75  ShellHandler::Enter+0x000000CD
0057CE75  00000000  0057C941  RunCodes::Process+0x000000F4
0057C941  00000000  00455EED  Main::MessagePump+0x0000004A
00455EED  00000000  00455BD7  HandledMain+0x00000444
00455BD7  00000000  00453701  HandledMain+0x0000012E
00453701  00000000  0058D126  WinMain+0x00000059
0058D126  00000000  7C816FD7  memset+0x00000192
7C816FD7  00000000  00000000  RegisterWaitForInputIdle+0x00000049

GSH

#29
Can you post the *entire* logfile for crashes like that? Thank you.

Also, was he running a mod, in any way shape or form? If so, was that mod explicitly noted as having compatability with pb4?

-- GSH