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Bzeditor doesnt work, why?

Started by darkwarrior, July 15, 2008, 07:11:25 AM

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darkwarrior


Steeveeo

If you mean the built in editor, you have to run the game from the bz2edit.exe file to use it, not bzone.exe. The editor was deintegrated from the main exe back in the early days of 1.3 so as to prevent cheaters from using Multiplayer Editing tricks to give themselves an unfair advantage.

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

darkwarrior

k lol thanks ya I nvr tried to use editor in 1.3 cuz atm it wouldnt work for me. So I uninstalled it

lucky_foot

GSH split the editor from the standard bzone.exe to eliminate a multiplayer cheat of adding units while in combat through the editor. (I believe that's the reason).

I didn't know once and couldn't get the editor to work till someone told me I had to launch the other .exe file for it. :)

Jonathan S.



Warfreak

1.2 also had the problem of altered terrain and damaging water.... on Dunes in MP because of this "hack" :-D

Steeveeo

Quote from: lucky_foot on July 16, 2008, 06:07:13 AM
GSH split the editor from the standard bzone.exe to eliminate a multiplayer cheat of adding units while in combat through the editor. (I believe that's the reason).

I didn't know once and couldn't get the editor to work till someone told me I had to launch the other .exe file for it. :)


Isnt that...what I just said 2 posts above yours?

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

Feared_1

Always nice to have a second opinion, I suppose :|

bigbadbogie

Not really in this case though.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com