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ordnance collisions

Started by TheJamsh, September 04, 2008, 03:59:32 PM

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TheJamsh

a couple of quick things anyone should be abel to answer for me:

1) does ordnance collide with the object it originated from?

2) if i apply a negative shot radius to ordnance in PB4a, if it hits a target, will it go through it and damage that and another target if its in range? thanks


BZII Expansion Pack Development Leader. Coming Soon.

General BlackDragon

1: Yes but not as it leaves usually.

2: "Pulse" class is the only thing that behaves like that now.



*****General BlackDragon*****

TheJamsh

"insert coarse slang"

the first bit is fine, i just have a tank designs with a rocket pod on one side, didnt want it to hit the collisions sphere as it left...

hmm, could a make a current bullet a makeshift pulse class to simulate a bullet? its for a high-powered AP chain gun?


BZII Expansion Pack Development Leader. Coming Soon.

General BlackDragon

pulse is same as bulllet but damage will be done by explosion. kinda hard to calibrate right...



*****General BlackDragon*****