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Is The Red Odyssey a big disappointment?

Started by Grendel, January 22, 2009, 07:33:43 PM

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Nielk1

DX3? Wow... That's... Old...

I am writing some small programs here to facilitate my attempts with the files. It might be I can only recover uncompressed files. In that case, DX: 1, Nielk1: 0. :-P I don't know, I am using a rotating 4 key simple replace with some luck here, but still, only wav files.

TRO used the same as BZ1 I take it?
I wonder what RotBD did, since it was on the N64.

Click on the image...

TheJamsh

im basically saying what Nielk1 has just proven.

BZ2 could have been so much more than what it was. but im sure it was a worthy sequel. i just liked the gameplay in general. Thankfully GSH has improved on it a great deal, but i can see in those concept arts that BZ2 was planned to be something very different. Although a lot of that concept art looks like it was far ahead of BZ2's time.

The best things about BZ2 are that you can acheive so much in the engine. Its so basic but .dll power enables you to do so much more. At the moment im trying to re-create the atmosphere and feel of the train mission from GOW. It wont be easy but its more than likely possible thanks to BZII's adaptable engine.

Its just such a shame it was rushed out the door. But if it wasnt, would it still be as modable? GSH would be able to tell you.


BZII Expansion Pack Development Leader. Coming Soon.

Nielk1

I was actually referring to the DX not the ZFS :-p

I wrote half my post, walked away, then came back, causing that bad break in causality.

Click on the image...

Nielk1

So, who has tried RotBD? And was it disappointing?

Click on the image...

Grendel

Before God there was Chuck Norris...

Nielk1


Click on the image...

Grendel

Before God there was Chuck Norris...

bigbadbogie

Project 64 with the ROTBD Rom works, although the quality leaves much to be desired.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

Nielk1

Quote from: bigbadbogie on January 28, 2009, 11:41:12 PM
although the quality leaves much to be desired.

Might not be the fault of the emulator :-P

Click on the image...

Zamu

Quote from: Nielk1 on January 28, 2009, 10:38:58 PM
So, who has tried RotBD? And was it disappointing?



I own a copy of RotBD. I can do a review on it if you like.

(But that means I'll have to play past the first mission... ugh. :oops:)
Meat is murder.... tasty, tasty murder.

Nielk1

Sooooo...
Baaaad....

Music made my ears bleed...

lol

Been meaning to get a nice set of information for avatar, maybe a BZn64 hud (evil thing).

Oh and yes, that is what mine looks like too. Do you have a box or anything other than the cart? I only have the cart and two N64s that only work when you don't want to play them (oh and only 1 power cord).

Click on the image...

Nielk1

#56
It all looks the same I think. I have seen the CCA Mammoth Tank (stolen it actually) and I have seen pictures of the NSDF one. There is art of strange things like Air Strikers that I do not thing are in the game. It has the stock NSDF and CCA missions in pilot and commander mode, and a new Black Dog storyline in pilot/commander where the Black Dogs see the CCA and NSDF working together and flip out and try to fight their way back to Earth to tell the world.

STRAT MP is just DM with AI units so I have no way to get an easy version of the tree. Best I can do is try to make a self sustaining base in one of the later missions, but it is hard as hell with the N64 Controller and my Gameshark seems to be bricked or I would be a lot better off.

Click on the image...

Avatar

#57
Quote from: TheJamsh on January 28, 2009, 08:00:39 PM
im basically saying what Nielk1 has just proven.

BZ2 could have been so much more than what it was. but im sure it was a worthy sequel. i just liked the gameplay in general.


I have to agree, as a successor BZ2 tried to do more than most 'sequels' dare to do.

Pandemic got a lot of criticism for NOT just making a prettier, more modern version of BZ1, mostly because the BZ1 community is made up now of totally diehard, psychotically devoted, terminally committed fans of the game.  You have to really love a game to be playing it this long after it's considered dead, and even though modern hardware is hating it more and more each year.

I give them credit for making worlds that were alive, for adding more tech and introducing a build tree, and taking the story into an unexpected direction by 'morphing' the Black Dogs into Scions.

I take marks against them for not making sure the physics made it from BZ1 into BZ2, for dropping the lobby and not expanding MP play for the 'vets', and for not forcing the issue of 'official' status for the patches past 1.0. 

But, you have to admit, the 1.3 patch opens up the possibility of the game issues pretty much ALL being fixed, and then some.  Not many games have seen such support, with members of the Dev team taking it on themselves to do what Nathan and Ken have done with the 1.3 patch.  Gotta give a TON of credit for that...

-Av-

Avatar

Quote from: Zamu on January 29, 2009, 05:47:17 AM


I own a copy of RotBD. I can do a review on it if you like.

(But that means I'll have to play past the first mission... ugh. :oops:)

I bought an N64 and ROTBD off of Ebay just to have the game, and can't play it either.  First off I can't handle the controller at all, and can't figure out how to hook up a keyboard and mouse :p .  Secondly the graphics make me nauseous, seriously so, although that may be seeing them on a 48" screen (normal tube TV, pretty old, don't think I have some huge Plasma or anything...).

I do have friends, though, and one of them is documenting the ROTBD missions for me, so I can include them in BZC.  :)

-Av-

bigbadbogie

Quote from: Avatar on January 29, 2009, 11:27:21 PM
I do have friends, though, and one of them is documenting the ROTBD missions for me, so I can include them in BZC.  :)

For real?? There are times when I get the distinct feeling that you are working too hard Av.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com