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Terror weapons of the Daleks

Started by mrtwosheds, February 03, 2009, 03:40:11 PM

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mrtwosheds

http://www.4shared.com/file/83972781/36406a15/BWDS-Skulls.html

Rare footage of The Daleks latest terror weapon...
"We will use both their bodys, their fear and their primitive superstitions as a weapon against them!"
Daleks Are Supreme!

Axeminister

That was freaking awesome man! Oh man, give us some of that action!!!!!
There is no knowledge that is not power.

Nielk1

EPIC A little small though (the video I mean).

Click on the image...

Steeveeo

*twitch*

You need to have the apcsaucers land further away though, it would be tons more epic to see a cloud of flaming skulls actually coming AT you instead of just dropping on you.

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

bigbadbogie

Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

Dianoga4

That's pretty cool man. Good job.

Dia

mrtwosheds

I think I need to turn their fireball rockets down a bit too, those buildings vanished a bit fast.

Red Devil

What a bonehead idea....

Sorry, couldn't resist.  :-P

:lol:
What box???

shane ward

LOL Gotta love it, the skulls remind me of Doom.... the skill things in that  :wink:
Battlezone 2 Mod and Map Maker.
See my site: -
http://www.shanesdoomwads.freeservers.com/bz2

TheJamsh

lol thats certainly unique! love it!

so when is this going to be public material? cant wait to play as the daleks...


BZII Expansion Pack Development Leader. Coming Soon.

Zero Angel

The daleks need to utilize the invincible skull shield, I reckon.
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

General BlackDragon

Nice!

But add this line to your apc's

collisionRadius = 10.0

or otherwise increase that number so they don't clip into eachother like that, it looks freaky.



*****General BlackDragon*****

mrtwosheds

They have collisionRadius = 7.0, and still go through each other just like the ISDF apc's do, I believe it someone else has already concluded that this is a better solution than bumping into each other, confusing their pathing and getting blown away as they fail to deploy properly.

Sonic

"Linux is user friendly...
...it's just very selective about who its friends are."

BNG Da BZ Fool

Very, cool bro! It still amazes me how many cool units can be made for such an old video game. I've been having a ball making some of the strangest looking combat units that actually work! I love the game and can truly say that BZII Rocks!!! BNG.
When I'm not in hot water with the community I'm usually making models for BZII. I've made a few models for other peeps. BNG.