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1.2 Exploits Library

Started by AHadley, March 04, 2009, 07:00:05 PM

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Zero Angel

I like the ability to steal weapons from an enemy -- esp in games where one team gets armory and possibly servicebay first. It's a great morale booster for the inferior teched team to steal a chaingun -- and especially laser from the enemy team.
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

TheJamsh

It is possible to team filter weapons in the pathes. well, to an extent. you can mimick it pretty well. Genericly 'getable' powerups is a BZ2 thing though.

Can someone PLEASE explain to me how to do this flying bug? I've never done it...


BZII Expansion Pack Development Leader. Coming Soon.

Nielk1

WHAT? You can do it with your eyes closed! Just.. ya know... drive the craft and do standard maneuvering, and next thing you know you are flying off the ground. For this reason I think flying tutorials and schools are bunk.

Click on the image...

Feared_1

Turn automatic leveling off. Start a map like Chill with a cliff and jump off (easiest in a Mortar Bike). Look straight down and press S.

Sonic

At the same time, if we went to the point where our bio-metal tanks had a system to prevent unauthorized powerups from working and had the ability to turn it off to steal, I wouldn't put it past the scientists to come up with 'fake' powerups that do harm instead of give you chain gun. :P
"Linux is user friendly...
...it's just very selective about who its friends are."

bigbadbogie

A daywrecker that looks like a cannon powerup that can be launched from the armoury.

Now that's just cruel.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

VSMIT

And now, because you've said it, it's going to come to pass...

Thanks, BBB.  You've doomed us all.

VSMIT.
I find that if I don't have a signature, some people disregard the last couple of lines of a long post.
Quote from: Lizard
IQ's have really dropped around here just recently, must be something in the water.

Nielk1

That's all? Messing with the constants I was able to make day wreckers that don't fall. Made em look like apserv already!

Click on the image...

Zero Angel

Nobody seems to have taken to my idea of a giant fake pod that shoots smaller pods that blow things up.

Oh well.
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

Sonic

Quote from: Nielk1 on March 15, 2009, 07:19:11 AM
That's all? Messing with the constants I was able to make day wreckers that don't fall. Made em look like apserv already!
I didn't go to that extent but in a twisted MPI DLL, I have a very powerful weapon called "Ethereal Shot", one of the players that played with me always wanted that weapon. Finally I slipped in a second "Ethereal Shot" power up. The only difference was it was spell "ethereal shot" (note the case). They asked for it so I sent one out to them. They saw it comming, drove up to it and..."Hey, new record, I didn't know pilots could eject 10k in the air!".
"Linux is user friendly...
...it's just very selective about who its friends are."

Ac/dc

Quote from: Nielk1 on March 15, 2009, 01:08:10 AM
WHAT? You can do it with your eyes closed! Just.. ya know... drive the craft and do standard maneuvering, and next thing you know you are flying off the ground. For this reason I think flying tutorials and schools are bunk.

anyone that has a considerable experience at flying would understand that there is alot more to it than that to be able to master it. it involves such things as killing enemies on the ground from above, hovering rats, hovering bases, killing enemies above you whilst you are in the air also, using flying to escape death, and lots more.

Red Devil

Shooting/killing things while you are hovering and unhittable is one thing.  Shooting/killing things while you are actually flying and hittable is another.
What box???

AHadley

I didn't know how to do it either, NK1, it's not that easy.

Sonic

Personally I have had someone before use the 'flying' exploit to hover a motor bike at least 1km in the air and shower my base with motors. I don't think pulling that off was particularly easy as they had to achieve that height before reaching me base to avoid my rocket tanks.
"Linux is user friendly...
...it's just very selective about who its friends are."

bigbadbogie

The only hard part about that is aiming. Height is the easiest part of flying.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com