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Warzone Hills for 1.3

Started by ScarleTomato, June 11, 2009, 02:59:53 PM

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mrtwosheds

QuoteSince TA5, I can set visibilityRange to 1500 with no FPS drop on this map.
You may be able to, others will not be able to, extending the visibilityrange too far will really drop the performance of a map. On many pc's 1500 will simply make that map unusable. I notice a serious degradation of performance and terrain rendering with settings over 700 on my 3ghz pc.

GSH

I believe in 1.3, users can drop map visibility to values under what the mapmaker set, but they cannot increase it.

-- GSH

TheJamsh

Tried to do it via console, but to no avail.


BZII Expansion Pack Development Leader. Coming Soon.

TheJamsh

Oh BTW ScaleTomato, would you be cool with adding this to the TA5 Addon Pack?

If we did though, it might be worth dropping the view distance a bit, to let lower spec machines cope... up to you though its youre map!


BZII Expansion Pack Development Leader. Coming Soon.

ScarleTomato

#19
yeah thats cool with me, if you do change the range you might want to rename it slightly so it wont get confused with this one.

TheJamsh

Yeh thats probably a good idea.

You'll get full credit obviously...


BZII Expansion Pack Development Leader. Coming Soon.

Nielk1

I like the view range personally.

I want to know the permissions on that slingshot building. :wink:

Click on the image...

Axeminister

Red Devil should know. I had asked him to make it accessible in the 1.3FE.
There is no knowledge that is not power.

ScarleTomato

Anyone is more than welcome to use it. Just credit it is all I ask :-)