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GH Snowman TA5 AV

Started by Arbystrider, August 18, 2009, 02:42:37 AM

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Arbystrider

AWW COME ON!!! I was playing against SRV with the Extreme AIP on, me using the GH Var. I destroyed a power plant of my own when another was built at the same time. I was running that GH snowman map 1.3G on TA5.

AV:

App version: Patch 1.3TechAlpha5 Apr 23 2009 13:36:08
Windows version: Windows Version: 6.0.6001 'Service Pack 1' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|            Planners:3278 |16:34:51|80551  |SetAIP - cfg(SRVextremeii1.aip) team(5)

ERR |       ConsoleHelper:28   |16:34:51|80568  |ERROR: ODF "ibfpower_srv.odf" does not exist

WARN|         ParameterDB:1629 |16:34:51|80568  |WARNING: ODF SRVextremeii1.aip, [Plan37]::buildType1 tries to point to GameObjectClass ibfpower_srv, but couldn't find it. Might want to check ODFs

ERR |       AIPBuildPlans:49   |16:34:51|80568  | ERROR IN AIP(SRVextremeii1.aip::[Plan37]): buildType1 specifies MISSING ASSET
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 00000254h
Message :  Exception
Error occurred at 8/18/2009 16:39:16.
C:\Program Files\Battlezone II TA5\bzone.exe, run by Arbystrider.
C:\Program Files\Battlezone II TA5\bzone.exe, run by Arbystrider.
CPU: 2 processor(s), Intel(R) Core(TM)2 Duo CPU     E7200  @ 2.53GHz
     x86 Family 6 Model 23 Stepping 6
Process Memory :   1569 MB free out of   2048 MB total
Physical memory:    847 MB free out of   2047 MB total
Page(swap) file:   3022 MB free out of   4345 MB total
This exe is using 213 MB, peak use 213 MB

Fault address:  00206CB6 01:00085CB6 C:\Program Files\Battlezone II TA5\bzone.exe

Registers:
EAX:00000000
EBX:00000005
ECX:17F78F40
EDX:00000000
ESI:00000000
EDI:0BA00930
CS:EIP:001B:00206CB6
SS:ESP:0023:01EBF73C  EBP:01EBF760
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00010246

Call stack:
Address   Return    Function            SourceFile
00206CB6  00000000  002E0EA2  AdjustedScrapCost+0x00000025
002E0EA2  00000000  002D9CE8  SchedPlan::CanBuild+0x00000024
002D9CE8  00000000  002DA0D6  BaseBuilder::BuildSubmit+0x0000002F
002DA0D6  00000000  002E2EFE  BaseBuilder::UpdateBuild+0x00000211
002E2EFE  00000000  002D93CC  BaseBuildMinimums::Execute+0x0000000A
002D93CC  00000000  002E71E8  BuilderPlan::Execute+0x00000051
002E71E8  00000000  001817D4  ExecuteSchedPlans+0x000004F8
001817D4  00000000  001D67C0  AiMission::Update+0x00000102
001D67C0  00000000  001D72CD  MoveOneTurn+0x00000128
001D72CD  00000000  0034D53F  MissionHandler::State::RunState::Process+0x00000323
0034D53F  00000000  001D5004  RunCodes::Process+0x000001BF
001D5004  00000000  0034D53F  MissionHandler::Process+0x00000011
0034D53F  00000000  0034D9D4  RunCodes::Process+0x000001BF
0034D9D4  00000000  001C9644  Main::MessagePump+0x00000064
001C9644  00000000  001C9343  HandledMain+0x000003F6
001C9343  00000000  001C6BDF  HandledMain+0x000000F5
001C6BDF  00000000  002FB90F  WinMain+0x00000059
002FB90F  00000000  76524911  fabs+0x00000191
76524911  00000000  77A0E4B6  BaseThreadInitThunk+0x00000012
77A0E4B6  00000000  77A0E489  RtlInitializeExceptionChain+0x00000063
77A0E489  00000000  00000000  RtlInitializeExceptionChain+0x00000036

Quote from: GreenHeart on October 06, 2009, 01:39:19 AM
Beware of internet explorer it is horribly evil.
Yes it is. Stay away. Somebody should warn Microfeck. And call 911.

VSMIT

Do you have the new releases of SRV?
I find that if I don't have a signature, some people disregard the last couple of lines of a long post.
Quote from: Lizard
IQ's have really dropped around here just recently, must be something in the water.

Arbystrider

I was using 2.45TA5 WITH the fixpack.
Quote from: GreenHeart on October 06, 2009, 01:39:19 AM
Beware of internet explorer it is horribly evil.
Yes it is. Stay away. Somebody should warn Microfeck. And call 911.

TheJamsh

there you go then. AIP's are broken. yes they are mine, but no they were never ready for release...


BZII Expansion Pack Development Leader. Coming Soon.

Warfreak

No, those are based off the old PB3 AIPs. What I don't understand is how people ARE NOT READING MY POSTS. I"VE ALREADY STATED THAT MANY OF THE BUGS YOU GUYS BRING UP EXIST. READ!!!  :evil:

TheJamsh

No they arnt. i edited the extreme, difficult and insane AIP's and included them last time, i assume these came from the last SRV build which was PB4a.


BZII Expansion Pack Development Leader. Coming Soon.

Nielk1

Quote from: TheJamsh on August 18, 2009, 02:06:30 PM
No they arnt. i edited the extreme, difficult and insane AIP's and included them last time, i assume these came from the last SRV build which was PB4a.

Jamsh, get the hint. You're WRONG. Warfreak did not use your AIPs at ALL.

Click on the image...

TheJamsh

Hence the 'assume'...

I wont be doing another set anyway now. lack of time. for BZ2 and modding in general. Once the e-pack comes out thats probably it for me, and thats going to be a while. Again due to lack of time, and motivation.


BZII Expansion Pack Development Leader. Coming Soon.

Nielk1

Don't forget about Serenesis.

Click on the image...

Arbystrider

So...

I just play with another AIP that doesnt belong to the maker of the E-Pack and Serenesis?
Quote from: GreenHeart on October 06, 2009, 01:39:19 AM
Beware of internet explorer it is horribly evil.
Yes it is. Stay away. Somebody should warn Microfeck. And call 911.

Warfreak

Just use the stock AIPs, I actually took the time to give the main base assets the stock provides.

TheJamsh

I think Serenesis is going to be done like EPIC is.... i.e. very in-the-shadows, popping back in for help and suchlike. Obviously with models and things. Probably the best way to do any mod in the first place.

As for the AIP's, it just takes TOO long. I've got too much on my plate and can't work on like a million things at a time. A few people can and credit goes to them, but bleh.

If people dived into it, they could quite easily replicate my old insane AIP's. I literally boosted the given scrap and added the new units to the already-present build base plans, such as the AIP version of the artillery cannon and changed some of the gun towers for flak/rocket versions etc. Its really easy but just takes time i dont have. Anyone could whip an AIP set up for it.


BZII Expansion Pack Development Leader. Coming Soon.

Steeveeo

Wait wait wait.

He says he was playing against an SRV AIP using Greenheart's variant. No wonder he's having issues.

(Click it for more art, y'know you wanna!)

Gone to college, but I now have internet.

AHadley

He was playing against an SRV variant, wasn't he? Does that matter on a GH map?

VSMIT

That's not what Steeveeo was saying.  Arby was playing using the GreenHeart Recycler Variant against the AI's SRV.
I find that if I don't have a signature, some people disregard the last couple of lines of a long post.
Quote from: Lizard
IQ's have really dropped around here just recently, must be something in the water.