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Sky Sprites

Started by Fixxxer, August 24, 2009, 03:29:16 PM

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Fixxxer

When I add a sprite it replaces the previous one I just added before that.  How do I add a sprite while keeping the ones I already have added?

bigbadbogie

Um... use the next sprite.

sprites.select 0
sprites.select 1
sprites.select 2
sprites.select 3
sprites.select 4
sprites.select 5

etc...
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

TheJamsh

don't think theres an upper limit but if there is its either 8, 16, 32, 64 etc. It's bound to be something pretty high though.

The more effort you put into youre sky the better the maps will look. ALWAYS do sky and lighting first, and add tweaks later when mapmaking. I learnt this the hard way.


BZII Expansion Pack Development Leader. Coming Soon.