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Scion modifications and image and design and such tomfoolery

Started by sabrebattletank, September 24, 2009, 07:36:39 PM

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bb1

Quote from: Avatar on September 26, 2009, 01:36:07 AM
I'd also like to see any new Scion ships actually morph like a Scion ship...  not a 'transformer' type animation but a true vertex animation. 

-Av-

...Huh?

Nielk1

Quote from: Avatar on September 26, 2009, 01:36:07 AM
I'd also like to see any new Scion ships actually morph like a Scion ship...  not a 'transformer' type animation but a true vertex animation. 

-Av-

I can do that. I also plan to tweak some of the old transforming ones to have just enough vertex animation to chrome.

Click on the image...

bigbadbogie

Quote from: Avatar on September 26, 2009, 01:36:07 AM
I'd also like to see any new Scion ships actually morph like a Scion ship...  not a 'transformer' type animation but a true vertex animation. 

-Av-

I've already made a new scion unit with that technique for the CP.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

AHadley

Listen to me, Ironmaiden. In case you haven't got it yet, where the player fights is NOT an important question. It is entirely IRRELEVANT. It has not yet been decided.

Drop it before I lock the topic.

TheJamsh

-Av where have you been :P? BBB found a way to 'fake' vertex animation a while ago...

In fact Nielk1 was going to convert an old unit from ULER thats being used in my rec-variant so it used vertex animation. Good thing too because the animation it comes with isn't that nice :).

Theres nothing to say we shouldn't start creating some new environments for the CP.


BZII Expansion Pack Development Leader. Coming Soon.

Mr X

Actually, if you do that me and Ahadley may start being guilty for not using them, and then we might end up trying to shoe-horn it in where it doesn't belong.
Sign up for the BZ2 tournament:
http://www.bzuniverse.com/forum/index.php/topic,10101.0.html
starting January 2010!

iron maiden

So we only get one chance can we take it
And we only get one life can't exchange it
Can we hold on to what we have don't replace it
The age of innocence is fading..... Like an old dream

Nielk1

Quote from: TheJamsh on September 26, 2009, 12:36:13 PM
-Av where have you been :P? BBB found a way to 'fake' vertex animation a while ago...

Nothing fake about it. It's real.

Click on the image...

mrtwosheds

I tried to dl the max script from the link posted a while ago, didn't seem to get anything useful.
Does anyone have it?

Warfreak

All it does is display the number of all Verts supposibly.

I tried it and it does nothing.

Nielk1

There was a script to display vert numbers? Right now I have to do it with a mesh editor and check each vert # 1 by 1.

Click on the image...

Warfreak

Max7 natively displays the vert number of a single vert selected.

The script was SUPPOSED to display the vert number with more efficiency... still had to choose one at a time.(All it did was tell it to start at 0 instead of 1)

Feared_1

Quote from: TheJamsh on September 26, 2009, 12:36:13 PM
Theres nothing to say we shouldn't start creating some new environments for the CP.

Leave new environments to the map makers. If it's not written into the story, then we can make them up. That's way down the road when we make the maps for the assets to be placed on. Not important quite yet.

iron maiden

you know i was just thinking, maybe it would be a good idea to extend the reach of the plasma stream, it would allow you a little more room to move when attack a fixed defense of other well defended structure or vehicle.
So we only get one chance can we take it
And we only get one life can't exchange it
Can we hold on to what we have don't replace it
The age of innocence is fading..... Like an old dream

Warfreak

Judging by it's application in-game by many players, it's safe to assume that it is an assault weapon meant for weaker structures such as Extractors and Power Generators and not for the much more durable Gun Towers.

Plasma Stream is also something foolish to use against say a titan, mostly due to its own armor plating.

The balance of the weapon isn't its reach but its ammo consumption. You have to get up close to make the most use of all the ammo it uses anyway.