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Scion modifications and image and design and such tomfoolery

Started by sabrebattletank, September 24, 2009, 07:36:39 PM

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AHadley

I'm not sure there's a need for it since we already have fixed armouries.

iron maiden

maybe, bu it would still be sweet to launch day wreckers from the armory, perhaps we could make them mobile armories, and maybe hovering recyclers and factories like in BZ1
So we only get one chance can we take it
And we only get one life can't exchange it
Can we hold on to what we have don't replace it
The age of innocence is fading..... Like an old dream

Mr X

Quote from: iron maiden on October 30, 2009, 11:59:52 PM
maybe, bu it would still be sweet to launch day wreckers from the armory,

Sweet and overpowered, the balance of day wreckers comes in that the bomber can be shot down.
Sign up for the BZ2 tournament:
http://www.bzuniverse.com/forum/index.php/topic,10101.0.html
starting January 2010!

TheJamsh

The INSANE Kamikazi ship in the addon pack has a daywrecker launcher :P

INSANE being ridiculously overpowered vehicles...


BZII Expansion Pack Development Leader. Coming Soon.

AHadley


Clavin12

whatever we do with the scions I think we should definitely include a pilot-able flying unit. They don't strike me as the race that would have the super fast flying units so something slow like an airborne titan might be in order. Not like the fury.
C l a v i n 1 2

Mr X

Actually, i can see the scions with fast flying units.
Sign up for the BZ2 tournament:
http://www.bzuniverse.com/forum/index.php/topic,10101.0.html
starting January 2010!

AHadley

They already have the Bee. By this point it has entered into use within the Scion militia. And we're trying not to expand on the Scions too much. These Scion units you're making are for something else.

TheJamsh

Airborne power units are NOT the scion style. They would have bombers otherwise.

However one thing you are all forgetting right now, the ARK II engaged in combat with a Hadean warship (THE OPENING SEQUENCE IN FE). They had fighters aboard obviously.

Lets be quite clear about this, a race as fragile as the scions, does NOT send the ARK II into space with half of its population, without ANY means of defending itself. That's why im puzzling as to why we are trying to create some ridiculous warship. Its NOT Scion behaviour with the big ass powerful warships. The Titan and Mauler are one-of-a-kind vehicles.


BZII Expansion Pack Development Leader. Coming Soon.

Clavin12

How bout a light reconnaissance craft like an airborne scout.
C l a v i n 1 2

AHadley

Well, they were mass-produced so most likely not. And the ArkII has already set the way.

As for the airborne scout, you seem to have forgotten the Bee. Again.

Clavin12

C l a v i n 1 2

AHadley

How do you not know of the Bee? :o

You have played FE, haven't you?

bigbadbogie

Quote from: TheJamsh on November 01, 2009, 05:09:45 PM
Its NOT Scion behaviour with the big ass powerful warships. The Titan and Mauler are one-of-a-kind vehicles.

Surely things change though.

When the Scions have a dire need to win a war, they are certainly going to build enormous vessels which are capable of fighting (and winning) against their enemies.
Others would merely say it was good humour.


My BZ2 mods:

QF2: Essence to a Thief - Development is underway.

Fleshstorm 2: The Harvest - Released on the 6th of November 2009. Got to www.bz2md.com for details.

QF Mod - My first mod, finished over a year ago. It can be found on BZ2MD.com

Nielk1

The Scions had 2 things against them. Limited resources and expensive technology. Fix that, BOOM, warships.

Click on the image...