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Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

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Messages - Red Devil

#16
I will be working on an update soon so it will play okay/better in 5.1.
#17
Welcome. :-)  There are no dedicated servers, so you create one when you create a game.
#18
Battlezone 1 / Re: Pop gun usefulness=?
December 17, 2009, 11:46:31 AM
Was the hornet always so powerful?  It takes out a Flanker in one shot.
#19
The Scorpion was made by Lizard (I think) and the other custom units are SquareEyes' creation (I think).  They are available to the AI.

Found a couple more DLL-related things, so I'll post a DLL later.
#20
I'd compare both installs then.  I have my mini-map's location moved and size adjusted (see Gameprefs/LocalPrefs).
#21
Battlezone 1 Patch Board / Re: Battlezone Modeling
December 16, 2009, 07:47:23 PM
 :lol:  Wind Gens would have been a *reeeeal* stretch.
#22
Battlezone 1 Patch Board / Re: Battlezone Modeling
December 16, 2009, 05:16:10 PM
Looks like Wall-E's been busy.  :-)
#23
Uploaded tweaked Beta 42 DLLs.  Forgot to undo the debugging info which spammed the console.  Unzip over the previous ones.
#24
Yeah, mine snuck in there and I posted a replacement for it.
#25
Please check this list of the FE files and folders in the root.

There should be:

FEpilots
FEsaved
FE_PB3_Editor
FE_PB3_Maps
FE_PB3.cfg
FE_PB3.pak
FE_PB3_Editor.cfg

Shortcut:

I:\FE_For_PB3  /nointro  /config FE_PB3.cfg
#26
Uploaded a new Beta 42 zip.  See first post in thread for download link.

- Fixed raging horde of units attacking. (DLL) 
- Fixed Factory name after Rec destruction.
- Changed sound of Fury Scout.
- Added/Modified .TRN files for later use.
- Moved CPU/AI settings from page 4 to page 3.
- Removed Siege Cannon from most ISDF Assault Tanks Handed out via DLL now. Also reset costs, etc.
- Tweaked AIPs.
#27
The zip is to be unzipped/dragged to the root folder of your BZ2 install, not all into the G66 2.0 folder.
#28
Going through the missions now and noticed just now that the thruster flames turn off when you target the vehicle.

edit: All thrusters on all vehicles turn off.
#29
How/where did you install it?
#30
Yup, needs work, but it sounds like it isn't installed correctly.

How/where did you install it?