Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: (SFP)Shadower on August 25, 2005, 11:57:49 PM

Title: Freezings that are not being logged
Post by: (SFP)Shadower on August 25, 2005, 11:57:49 PM
Good day all, been awhile since I posted

Recently, I've noticed that on some of the MP map's that I've been playing with Sonic that we'll sometimes freeze.. the thing is it isn't logged

The log's stop recording roughly ten minute's BEFORE the freeze occur's, but neither of us have been able to figure out WHAT is causing the freeze..

Any idea's here?
Title: Freezings that are not being logged
Post by: Spawn on August 26, 2005, 03:58:25 AM
cpu overheating?
bad mem?
Title: Freezings that are not being logged
Post by: shane ward on August 26, 2005, 10:24:13 AM
Might be same problem I am having with my maps.
Title: Freezings that are not being logged
Post by: Sonic on August 26, 2005, 03:50:09 PM
Its not a hardware issue, as everyone who is playing with him freeze roughly a minute between each other.  Its annoying that the log file won't tell you squat.
Title: Freezings that are not being logged
Post by: OvermindDL1 on August 26, 2005, 04:02:13 PM
Any chance of having the log fflush() itself everytime a line is put out, at least in some kind of temporary form for a build or few?