Good day all, been awhile since I posted
Recently, I've noticed that on some of the MP map's that I've been playing with Sonic that we'll sometimes freeze.. the thing is it isn't logged
The log's stop recording roughly ten minute's BEFORE the freeze occur's, but neither of us have been able to figure out WHAT is causing the freeze..
Any idea's here?
cpu overheating?
bad mem?
Might be same problem I am having with my maps.
Its not a hardware issue, as everyone who is playing with him freeze roughly a minute between each other. Its annoying that the log file won't tell you squat.
Any chance of having the log fflush() itself everytime a line is put out, at least in some kind of temporary form for a build or few?