I've been testing COB model files for conversion to XSI using version 1.5.5. exporter. The models appear pointed downward when converted from COB to XSI; the same is true when the model spawns in BZII. 3DEX, has an option panel where transformations can be manaully set prior to converting between formats. I enabled one setting to rotate the X axis 90 degrees to correct for the XSI exporter outputing the model pointing downward by default. The resulting model looks fine in 3DEX, but in game...boy does the model look totally wierd. All the parts are pointing ever which way rather then all being oriented properly. The default XSI models look fine in game except that they point downward, but when I apply a presave option to rotate the model X parameter 90 degree every model part is pointed in many different directions. Does that mean that every part of the model needs the X plane set to 90 degrees? Tanks are cool...BNG.