Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 3 Archive => Topic started by: Power Board on June 10, 2008, 12:40:09 AM

Title: Idea for PB4
Post by: Power Board on June 10, 2008, 12:40:09 AM
Wouldn't It Be Cool If You Could Choose Your Team Colour?
Title: Re: Idea for PB4
Post by: OvermindDL1 on June 10, 2008, 02:03:31 AM
Controllable by Mission DLL.
(http://www.overminddl1.com/image_scripts/image_sig.php?type=ODL1signitures&image/sig.gif)
Generated by OvermindDL1's Signature Auto-Add Script (http://overminddl1.com) via GreaseMonkey (http://greasemonkey.mozdev.org/)

Title: Re: Idea for PB4
Post by: Power Board on June 10, 2008, 02:59:23 AM
Quote from: OvermindDL1 on June 10, 2008, 02:03:31 AM
Controllable by Mission DLL.


Huh?
Title: Re: Idea for PB4
Post by: EvolutionX on June 10, 2008, 06:47:59 AM
the pilots must have intelligence whom they have in forgotten enemies when their units are destroyed. they attack
from skies until they are destroyed. He is something that strange much of others mod !.
this makes more realist and entertainment each battle  :wink:
Title: Re: Idea for PB4
Post by: Nielk1 on June 10, 2008, 09:09:27 AM
Team colors are set by the mission DLL as OM said. We could use presets on a list, or, have RBG sliders for the two teams.

I guess they could also be client side vars, but then, two allies might be two different colors, so you loose some sanity.

One of my test DLLs faded from Red to White and back again a bit every game tick.
Title: Re: Idea for PB4
Post by: Red Devil on June 10, 2008, 09:25:18 AM
LoL, did I leave the sniping pilots in FE?  Or are you talking about the ones in 3-way?
Title: Re: Idea for PB4
Post by: EvolutionX on June 11, 2008, 06:41:41 AM
yes, ones in 3-way !
Title: Re: Idea for PB4
Post by: Red Devil on June 11, 2008, 11:01:31 AM
Yes, those are from the original FE, not from me.  They are fun.
Title: Re: Idea for PB4
Post by: TheJamsh on June 11, 2008, 04:09:22 PM
and jsut for the record!

those awesome PB4 modding dudes (and dudettes if they are there also) do this stuff out of their free time and goodwill :D

i used to do it all the time, ask for new features but i can now see why it gets aggravating. lets just be grateful
Title: Re: Idea for PB4
Post by: Power Board on June 12, 2008, 01:35:31 AM
Quote from: TheJamsh on June 11, 2008, 04:09:22 PM
and jsut for the record!

those awesome PB4 modding dudes (and dudettes if they are there also) do this stuff out of their free time and goodwill :D

i used to do it all the time, ask for new features but i can now see why it gets aggravating. lets just be grateful

Ok....Thanks Guys! You Are Just Awsome! Where Would The BZ2 Community Be Without You! :wink:
Title: Re: Idea for PB4
Post by: lucky_foot on June 12, 2008, 07:19:10 AM
Quote from: TheJamsh on June 11, 2008, 04:09:22 PM
and jsut for the record!

those awesome PB4 modding dudes (and dudettes if they are there also) do this stuff out of their free time and goodwill :D

i used to do it all the time, ask for new features but i can now see why it gets aggravating. lets just be grateful

Speaking from my own personal opinion, I don't think the suggestions are the problem, but the repetative of the same request over and over and some of them impossible without a full overhaul of the engine (which needs a full programming team.)

I believe there was advice somewhere that says search to see if the request was made already and read the answer there. usually it hasn't changed. :) Only post when you're sure it hasn't been brought up.

Then GSH doesn't have to answer thousands of threads with the same answer. :D

Again, my own personal opinion.