Hey, new guy here. I've been messing around with (very) simple modding for BZ. Mainly messing with ODF files. I've been trying to teach myself and looking for any guides or tutorials for this, but that's hard to come by. I'm just looking for a little help to change to a few files for my personal tastes. I've played BZ1.8 by Radigator. Its ok, but i dont like it enough to keep it installed. I do, however, love the bigger explosions it adds. So i want to change the vanilla explosions to something like BZ1.8.
I have gotten this far: I've used unzfs to extract files from both bzone.zfs and bzone18.zfs(the BZ1.8 file) to compare changes. However, what i dont know is this: Since i'm changeing just explosions, what do i change? bzone18 has more explosion files per object (such as two different files for a vehicle explosion compared to just one in bzone), so is there a way to specifiy what explosion an object uses when it dies? And how do i implement these changes into the bzone.zfs....is there a program to reinsert the files to the .zfs? or do i just place the changed ODF files somewhere else?
Thanks ahead of time for any help!
I have gotten this far: I've used unzfs to extract files from both bzone.zfs and bzone18.zfs(the BZ1.8 file) to compare changes. However, what i dont know is this: Since i'm changeing just explosions, what do i change? bzone18 has more explosion files per object (such as two different files for a vehicle explosion compared to just one in bzone), so is there a way to specifiy what explosion an object uses when it dies? And how do i implement these changes into the bzone.zfs....is there a program to reinsert the files to the .zfs? or do i just place the changed ODF files somewhere else?
Thanks ahead of time for any help!