Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 2 Archive => Topic started by: Raven on March 07, 2006, 10:14:03 AM

Title: Mods and the Editor
Post by: Raven on March 07, 2006, 10:14:03 AM
Right first off sorry if this info is around/on the wrong board, but i need it quick.

I know the bz2edit.exe allows the editor. But when im using my mod and i need to get into the editor in that, i cant, even adding the /edit into the mm5 command line options wont work, when i enter the game, the AI taunt says: "I dare you to use the editor" which suggests somethings clicked on (may be a coincidense though) but pressing ctrl+e does nothing...and game.cheat bzeditor acts like youv tried todo it in multi, no confirmation message and still doesnt work. I kind of need this as i havent put up the constructor to build the buildings yet or the building tree.

If its not possible i guess il have to set it up.
Title: Re: Mods and the Editor
Post by: Red Devil on March 07, 2006, 10:21:27 AM
Try using the editor without going through MM5.
Title: Re: Mods and the Editor
Post by: Raven on March 07, 2006, 11:26:17 AM
It doesnt work though...i set it up anyway..just quite an annoyance :roll: right now my mod is only set up to run via mm5, not the seperate thing ive heared 1.3 can do.
Title: Re: Mods and the Editor
Post by: Spawn on March 07, 2006, 12:06:00 PM
With mm5 you can tell it to run another exe, aka bz2edit, look at the fe mm5 files.
Title: Re: Mods and the Editor
Post by: Raven on March 07, 2006, 12:10:54 PM
Interesting....Thanks, il experiment with it, see if i can get it to work in conjunction with my mod.
Title: Re: Mods and the Editor
Post by: CmptrWz on March 07, 2006, 01:26:41 PM
Older MM5 versions don't know what bz2edit.exe is. Try upgrading.
Title: Re: Mods and the Editor
Post by: Raven on March 07, 2006, 01:58:43 PM
Ok thanks for the info guys.