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Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

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Messages - CivBase

#16
Battlezone 2 Mods / Re: ZE Mod 0.7 beta 2.2
November 07, 2009, 02:35:57 PM
I installed ZE with this on 1.3pb4a and ran the game.

It opened like a regular game, but when the log-in menu came up, I got this:



I pressed okay, and from then on it acted like a normal game of BZ2, as though there was no mod.
#17
Battlezone 2 Mods / Re: QF Mod released
November 07, 2009, 02:32:31 PM
Yup, Windows 7
#18
Battlezone 2 Mods / Re: QF Mod released
November 07, 2009, 01:57:04 PM
I tried the installer and it doesn't seem to be able to locate any of the QF files that need to be installed.  I even tried downloading it a second time.
#19
Overdrive Terminal / Re: New Avatar
November 07, 2009, 01:19:26 PM
umm... you may want to work on your rendering skills  :wink:
#20
Battlezone 2 Mods / Re: Universal Reasources Page
November 05, 2009, 01:59:07 PM
Quote from: bigbadbogie
Just get CmptrWz to update Bzscrap.
That would be great too.
#21
Battlezone 2 Mods / Re: Universal Reasources Page
November 05, 2009, 01:37:04 PM
I'm not talking about something that gives you a ton of info on everything, just an organized list of downloads or mirrors.
#22
Battlezone 2 Mods / Universal Reasources Page
November 05, 2009, 11:23:34 AM
I was wondering if the ACP for this forum allows for the addition of HTML pages.  If so, I think it would be awesome if a resources page was created.

The page would essentially be a giant compilation of community files (completed mods and maps, mod utilities, patches, and whatever else).  Sort of like an updated version of BZScrap.  Dirrect downloads probably wouldn't be a possibility, but that isn't a big deal.

This wouldn't be an extreamly hard project and it could prove to be very useful.  I'd even set it up if you'd like.
#23
Overdrive Terminal / Re: FPS and RTS
October 19, 2009, 05:30:49 PM
Quote from: RABBITPOLICE
VSMT IM NOT AN IDIOT

I like that part 2 im just saying we can do this to attract newer players
lol, I'm afraid nothing short of a professionally-made BZ3 can do that at this point.
#24
Overdrive Terminal / Re: what do YOU think is the best
October 19, 2009, 05:28:56 PM
BZ1 was fun and original.

I liked BZ2's multiplayer capabilities and I thought the tech tree was a bit more developed.  The story also had more depth.

I found FE to be very tough (yah... I can't beat the third level).  It's very in-depth, which is nice, but sometimes it is too much background and not enough playing.  It is certainly an amazing game, but I'm not sure I like it better than BZ2.

As for Red Odyssey... I haven't played that in forever.  Used to have it... don't know what happened to it.
#25
Quote from: Axeminister
No need to make a lengthy comment. How about: FREAKIN' A!!!!!!!!!!
QFT

This is insane!
#26
Overdrive Terminal / Re: FPS and RTS
October 19, 2009, 05:10:14 PM
Frankly, the FPS/RTS blend is what I like most about this game.

Besides, if you don't want RTS you can play as a pilot.  If you don't want FPS, you can just stay in the relay bunker the whole time.
#27
Maps and Modding / Re: ISDF Concepts
June 15, 2009, 04:25:01 PM
Oooo... love the alien heavy cruiser / APC!

Wish I could do 3D modeling...
#28
1.3 Public Beta 5: Tech Alpha 5 / Re: PB4
June 15, 2009, 04:22:38 PM
Hmm...

Didn't work when I first tried it when it came out.  Oh well, found a link anyways:

http://www.valler.com/bz2/files/BZ2_v13PublicBeta4a_english.exe
#29
1.3 Public Beta 5: Tech Alpha 5 / PB4
June 15, 2009, 03:59:52 PM
Yah... you're supposed to patch this to pb4, right?  Well, when you guys released ta5, you got rid of all of the pb4 links, so you can't update the original any more.  Can someone please provide a pb4 link?  Thanks.
#30
Overdrive Terminal / Re: Sooo... ummm... help?
June 12, 2009, 05:21:01 PM
Not sure how that will help...