See http://graphics.cs.williams.edu/archive/SweeneyHPG2009/TimHPG2009.pdf (http://graphics.cs.williams.edu/archive/SweeneyHPG2009/TimHPG2009.pdf) .
Not surprisingly, it's a bit of a plug for using the Unreal Engine (and its future iterations), but it's got some interesting parts.
-- GSH
Understood more of that that i thought i would.... but i didnt read it all, whats the point of this?
K.I.S.S. :-)
that something about GOw2 having only 250,000 lines of code, and the engine having around 2,000,000... yikes.