Battlezone Universe

Battlezone Universe => Comm Stats => Topic started by: hybirdisdf on May 14, 2009, 09:34:10 PM

Title: Edition MPI Maps
Post by: hybirdisdf on May 14, 2009, 09:34:10 PM
I will play on fe edit mpi maps possible strat? Game will start at 8pm Saturday nite 16th est patch 1.2
Title: Re: Edition MPI Maps
Post by: AHadley on May 15, 2009, 01:08:29 AM
If they're edited maps and the rest of us don't have them, we can't play them.
Title: Re: Edition MPI Maps
Post by: hybirdisdf on May 15, 2009, 02:41:47 AM
Quote from: AHadley on May 15, 2009, 01:08:29 AM
If they're edited maps and the rest of us don't have them, we can't play them.

Yes,You can play with us.No bad asset.You will see what i mean.
Title: Re: Edition MPI Maps
Post by: bigbadbogie on May 15, 2009, 03:33:25 AM
I think he means that they are going to use the MP editor exploit.
Title: Re: Edition MPI Maps
Post by: AHadley on May 15, 2009, 10:02:05 AM
Kind of kills the game, though, doesn't it? Just takes one player to click Erase...
Title: Re: Edition MPI Maps
Post by: Nielk1 on May 15, 2009, 10:27:45 AM
Only way I ever used that exploit was on MPIs labeled EDITED in FE to add spawns for things like the Hadean Tie.
Title: Re: Edition MPI Maps
Post by: AHadley on May 15, 2009, 11:03:16 AM
I love that ship, expect it to make a return in PF :P

Space Combat FTW!
Title: Re: Edition MPI Maps
Post by: Feared_1 on May 15, 2009, 03:24:45 PM
Quote from: AHadley on May 15, 2009, 10:02:05 AM
Kind of kills the game, though, doesn't it? Just takes one player to click Erase...

You can't open the editor in Multiplayer after someone joins when using the exploit. All changes have to be made before people enter.

It can actually be fun if you tell people in the game name that the game is edited and that some things are going to be horribly changed up.

On the other hand, I prefer 1.3's separate editor.exe because you can't get the "sneaky" editors that go off and give themselves 10 upgraded extractors and powers off the map.
Title: Re: Edition MPI Maps
Post by: Nielk1 on May 15, 2009, 07:27:32 PM
Recycler variants kill most of the good reasons to edit anyway.
Title: Re: Edition MPI Maps
Post by: TheJamsh on May 16, 2009, 04:30:27 AM
yeh. could alwasy make an infinite scrap extractor or something.

Nielk, you should do that for MRVP, make the 'carnage' recycler variant :P. One extractor that fills at a ridiculous rate and gives you all the scrap you could ever need :lol:
Title: Re: Edition MPI Maps
Post by: VSMIT on May 16, 2009, 12:16:19 PM
Or they could use the NoResources variant. :roll:
Title: Re: Edition MPI Maps
Post by: TheJamsh on May 17, 2009, 05:27:47 AM
or that :P
Title: Re: Edition MPI Maps
Post by: Wraith on May 28, 2009, 12:00:44 AM
Would it be possible to pilot the nexus ship ive heard about? From the single player missions.....
Title: Re: Edition MPI Maps
Post by: AHadley on May 28, 2009, 06:57:00 AM
In FE the Nexus vehicles are unusable, they aren't easy to pilot as a human player. The actual Nexus is impossible to pilot because it is completely DLL controlled.

The Typhon would be usable, though its weapons are confusing. The walkers are difficult to use because they don't aim up or down.