Battlezone Universe

Battlezone Universe => Battlezone 2: 1.3 Public Beta 5.1 => Topic started by: GSH on September 06, 2009, 06:13:46 PM

Title: 1.3 Public Beta 5.1 released
Post by: GSH on September 06, 2009, 06:13:46 PM
See http://www.visi.com/~nathan/bz2/bz2_13.html for download info.

Download from FilePlanet:  Unofficial Patch 1.3 v5.1 (http://www.fileplanet.com/files/200000/206883.shtml)

The major improvements of 1.3 public beta 5.1, compared to the last release (tech alpha 5) are:

- Performance optimizations to DirectX 9 graphics, most noticeably in the terrain rendering. Satellite view should be far faster, especially on slower machines
- EMBM bumpmaps work once again. High res shadows are re-enabled, but still just as buggy as it's always been (since Battlezone II v1.0)
- Local fog should look better
- Various crash bugs fixed
- Max vertex count for models has been upped to 20,000 verts/model; old limit was 2730 verts/model. No stock assets have higher poly counts, but mods may take advantage of that.

-- GSH
Title: Re: 1.3 Public Beta 5.1 released
Post by: Scav-Avenger on September 07, 2009, 06:53:07 AM
Edit:Nevermind problem fixed, its my download manager's fault...

Finally 1.3pb5.1 is here!
Title: Re: 1.3 Public Beta 5.1 released
Post by: Wraith on September 07, 2009, 08:39:22 AM
Why not an .exe download :?
Title: Re: 1.3 Public Beta 5.1 released
Post by: Axeminister on September 07, 2009, 09:05:09 AM
It is an .exe file that is zipped, zipping things makes them compressed(smaller) for an easier download. Just read the information given at the link to the patch. It's GSH's website telling you it's an .exe.
Title: Re: 1.3 Public Beta 5.1 released
Post by: GSH on September 07, 2009, 11:14:22 AM
Why not an exe download? Because people had occasional problems downloading from my site. (Hint, hint: get some mirrors up). If the exe downloaded for ta5 was truncated, it'd give an odd error. Now, with a .zip, the error messages should be more apparent and readable -- if it's not recognized as a proper .zip, just re-download. The installer exe is already pretty compressed; .zipping it only saves 289KB, according to Windows here. Quickly unpack it to the exe, just like before, and toss the .zip, if it offends you that much.

-- GSH
Title: Re: 1.3 Public Beta 5.1 released
Post by: Centerline on September 07, 2009, 10:47:44 PM
I have put this version up for download on my site: www.valler.com/bz2/ (http://www.valler.com/bz2/)

And, the only thing that bit me was the pilot screen wouldn't let me select a pilot or quit on the first load.  I had to hit ~ and type quit to get out of it cleanly. On re-entry everything worked fine. This was an upgraded 1.3pb4a install on my laptop.

I don't have this problem when I upgrade a clean install without any existing pilot files.  I'm just mentioning this for those that are unaware as I know this has already been added to the bug list.

Centerline...
Title: Re: 1.3 Public Beta 5.1 released
Post by: Draco on September 07, 2009, 11:47:54 PM
Awesome! It finally came O_O
Title: Re: 1.3 Public Beta 5.1 released
Post by: BNG Da BZ Fool on September 10, 2009, 02:04:52 PM
Does 5.1 need to be a seperate install or can I just install it over TA 5.0? Is this just a 5.0 patch? Tanks BNG. 
Title: Re: 1.3 Public Beta 5.1 released
Post by: General BlackDragon on September 10, 2009, 03:29:20 PM
technically, it doesnt matter. But it's 'best' to install over a clean install incase you've done noughty things to your existing one that might interfear with stuff. (like putting junk in data folder)
Title: Re: 1.3 Public Beta 5.1 released
Post by: BNG Da BZ Fool on September 10, 2009, 04:26:03 PM
Really, other then apply the 1.2 patch, and the no cd crack, my TA5 install is still a virgin. I open it just to see how much had changed. Kudos, for improving the opening video portion as it really looks quite a bit cleaner then the original. Who did the animation video redo; it actually looks pretty awesome. Was 3D MAX used to create the models and animation? I've been experimenting with some simple Directx animations with TS, but full figure multi-element animation is still over the horizon...kind of like a desert mirage if you get what I mean? Anyways, I may just keep the 5.0 version and do another with the 5.1 revision. Tanks, BNG.
Title: Re: 1.3 Public Beta 5.1 released
Post by: mrtwosheds on September 10, 2009, 07:08:10 PM
Quoteother then apply the 1.2 patch, and the no cd crack,
There is no need to do either of these at all.
Title: Re: 1.3 Public Beta 5.1 released
Post by: Purplehaze on September 15, 2009, 06:19:03 PM
Oh wow, I go away from this community for a while and you guys pop up a new patch :/
Title: Re: 1.3 Public Beta 5.1 released
Post by: AHadley on September 16, 2009, 01:09:33 AM
Happened to me last time too :lol:
Title: Re: 1.3 Public Beta 5.1 released
Post by: Red Spot on September 17, 2009, 10:32:21 AM
I love the downloadspeed I get on your server :)

Thanks for the upgrade ;)
Title: Re: 1.3 Public Beta 5.1 released
Post by: Vid on September 17, 2009, 08:22:44 PM
I like it so far.  You put even more polish on the units it seems, or perhaps its just my eyes.  Noticed a decapitated soldier in the ruins of the a building in mission #2  A simple S & R that I had never seen before.  Not sure if that is new or merely I never saw it before.   Scavenger still got stuck on the wall in the mission where you first get to use the bomber.  So far it looks fine, and more polished than TA5, although TA5 was quite good.  I'm only up to "get help" at the moment though.
Title: Re: 1.3 Public Beta 5.1 released
Post by: TheJamsh on September 18, 2009, 01:46:17 AM
The polished up units probably come courtesy of the Bumpmaps being re-enabled. Switch them off in the escape menu to see the differences. I've just discovered a craving for bumpmaps after seeing them working properly for me. Its great :)
Title: Re: 1.3 Public Beta 5.1 released
Post by: jack_soundcraft on September 18, 2009, 04:18:36 AM
well it would be nice . im really looking foward to it .i feel as though im missing out on something .the because is that im unable to down load of the link. :-( im using orbit down load manager .can anyone help please . 8-)
Title: Re: 1.3 Public Beta 5.1 released
Post by: TheJamsh on September 18, 2009, 04:43:21 AM
Dont bother with a DL manager. Just DL it as normal with firefox or something.

DL Manager's just over-complicate a simple process if you ask me, but your not. so ill shush.
Title: Re: 1.3 Public Beta 5.1 released
Post by: jack_soundcraft on September 18, 2009, 06:19:53 AM
 thankyou thejamish . i used safari and it down loaded 87.8 mb. now ill just put it together.  :wink: 8-)
Title: Re: 1.3 Public Beta 5.1 released
Post by: 7thwave on September 19, 2009, 04:13:14 AM
Im wondering when the -invisable m-curtains on hills- bug will be fix. Flying bug has been fixed obv, but it seems to have just made a new bug :s. its esp noticable on sharp terrain.
Title: Re: 1.3 Public Beta 5.1 released
Post by: bigbadbogie on September 19, 2009, 06:22:09 AM
Could you please explain in a bit more detail?

Perhaps show us a screenshot of the problem?
Title: Re: 1.3 Public Beta 5.1 released
Post by: TheJamsh on September 19, 2009, 06:41:51 AM
remember that draw_sphere and draw_geom dont remain in multiworld environments 7thwave, so make sure you are testing in IA before you say tis down to the hills.
Title: Re: 1.3 Public Beta 5.1 released
Post by: shane ward on September 20, 2009, 08:53:33 AM
will this operate on a windows me system?

shane
Title: Re: 1.3 Public Beta 5.1 released
Post by: AHadley on September 20, 2009, 09:17:10 AM
ME? Ouch.

Should do, though I'm not certain.
Title: Re: 1.3 Public Beta 5.1 released
Post by: GSH on September 20, 2009, 09:36:17 AM
Both ta5 and pb5.1's readmes note that Microsoft has dropped support for Windows 95/98/ME in both the latest DirectX SDKs, and also the latest compiler. So, if it works, great. If it doesn't, I'm not surprised.

-- GSH
Title: Re: 1.3 Public Beta 5.1 released
Post by: Red Spot on December 18, 2009, 10:47:45 AM
The fileplanet links give me errors. Picked it up from your site GSH, but incase you rather like people downloading from fileplanet you might want to take a look at that .. ;)
Title: Re: 1.3 Public Beta 5.1 released
Post by: General BlackDragon on December 18, 2009, 11:08:42 AM
Filefront became a bitch and started deleting large files if nobody downloads them alot.
Title: Re: 1.3 Public Beta 5.1 released
Post by: AHadley on December 18, 2009, 12:34:43 PM
It's Fileplanet. And I've seen things that have been on Filefront for ages with ten or so downloads that I've been able to get no problem.
Title: Re: 1.3 Public Beta 5.1 released
Post by: Red Devil on December 18, 2009, 01:17:09 PM
Have to login the FilePlanet to download.
Title: Re: 1.3 Public Beta 5.1 released
Post by: AHadley on December 18, 2009, 01:22:38 PM
Which is free, fortunately.