I'm curious... is there any way that a built-in mod manager with a sufficient size of mods already included be an impossibility for future patches? A recyler variant option has been added to the original game; wouldn't a mod option follow a similar principle?
What about adding a lot of the maps that the community makes? Certainly that wouldn't be too hard.
The main reasons these maps and mods don't get used so much is because they are hard to find and complicated for people such as myself who aren't as accustomed with the workings of Battlezone and it's many mods.
What about adding a lot of the maps that the community makes? Certainly that wouldn't be too hard.
The main reasons these maps and mods don't get used so much is because they are hard to find and complicated for people such as myself who aren't as accustomed with the workings of Battlezone and it's many mods.