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Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

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Messages - Raven

#316
Public 1.3 Beta 2 Archive / Re: Mods and the Editor
March 07, 2006, 12:10:54 PM
Interesting....Thanks, il experiment with it, see if i can get it to work in conjunction with my mod.
#317
Public 1.3 Beta 2 Archive / Re: Mods and the Editor
March 07, 2006, 11:26:17 AM
It doesnt work though...i set it up anyway..just quite an annoyance :roll: right now my mod is only set up to run via mm5, not the seperate thing ive heared 1.3 can do.
#318
Public 1.3 Beta 2 Archive / Mods and the Editor
March 07, 2006, 10:14:03 AM
Right first off sorry if this info is around/on the wrong board, but i need it quick.

I know the bz2edit.exe allows the editor. But when im using my mod and i need to get into the editor in that, i cant, even adding the /edit into the mm5 command line options wont work, when i enter the game, the AI taunt says: "I dare you to use the editor" which suggests somethings clicked on (may be a coincidense though) but pressing ctrl+e does nothing...and game.cheat bzeditor acts like youv tried todo it in multi, no confirmation message and still doesnt work. I kind of need this as i havent put up the constructor to build the buildings yet or the building tree.

If its not possible i guess il have to set it up.
#319
Switching servers seemed to stop working in 1.2. It was fine in 1.1 using the /newserver [NAME] command, i always used to then...but now....

As for that shell merge thing, on mine ive only so far seen, well, heared the music merge, no images as of yet :s

As for those problems, you know what todo, dont use Scrap Valley :-)

I agree the first thing to sort is the visual lag (the lead target behind thingy in other words)

Scavs...just...dont go there :x


Wow, that was a pointless post...sorry, bored...

OH! For some reason my login screen decided to mute (music not SFX) dunno why...mayb gameprefs? Though i edited nothing todo with shells or anything...wierd how the button sounds work and the music stops...Its fine on all other screens.
#320
Mmmmmmkay, i was expecting a gameprefs.ini...this lot goes where? And it wont screw assets up? just checking...
#321
What reg code? DONT tell me gmax runs out after say a year.....
#322
Umm people, i think ive said this somewhere else before...De Ja Vu...But anyway.
Goto http://www.turbosquid.com/gmax and clik the big stinkin' green button that says download GMAX thats at the right side. It downloads GMAX free, LEGALLY. NO registration needed, no nothing, just download, install, use, done.
So theres no need to put it on anywhere, itl only get you in trouble. Heres fine, if anyones gonna get done, its Turbosquid....Not you!