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Messages - VoodooChile

#1
hey,

i tried version 40 on mojave, the sun didnt work well, it was dark 90% of the time.
for a short period it suddenly was light but it soon went to black again.
is there a option to turn this off in the future?

a little thing i noticed: when u select a map, the setting is on normal difficulty and scrap boost 1 for the cpu.
when u select hard or easy and than switch back to normal, the scrapboost is set to 2.
#2
i tried with isdf v isdf and this time they didnt build those, i finaly won!.. :P
#3
hey,

i've been playing vindaloo on normal (alone) as scion v isdf and i'm getting pawned every time by assault tanks with that white energy weapon (is it seige mag?)
i have insane weapons off, isnt that a insane weapon?
its the most destructive weapon the ai uses very well, so if that is not a insane weapon than what is?...

for some reason when i want to upgrade my kiln; the constructor just climbs on it and doesnt upgrade it untill i push it off.

do rocketspires have a very limited range? they dont seem to shoot a lot.

other than that it is awesome :)
#4
1.3 Public Beta 5: Tech Alpha 5 / factory
September 01, 2009, 04:39:53 AM
hi,

just a little suggestion:
when you build a factory, it is always the wrong way around by default.
i know you can rotate it but i see the newbies always playing with the factory backwards, getting their units stuck all the time etc.....

could you make it the right way by default in the next patch? (with the opening in same direction as the recycler)

#5
what i'm saying is: it is inconvenient, who wants to play with bad ai?....it's no big thing though really...

#6
if you adjust the difficulty level than automaticly combat unit skill, turret skill ,skill progression and non combat skill get adjusted for your own ai.

what does skill progression do for your own ai?

greetz

edit: oh and does unit limit only effect yourself or also ai or both?
#7
version 14:

i played several maps, egypt, dunes, mojave and a few more. all vII on hard or insane
ai doesnt build heavy units making it too easy, just scouts, pumas, mbikes and missilescouts, i do like however that scouts have gattling, makes em a lot tougher.
the higher level u play, the more options for your own ai go toward retarted.
u can readjust that yourself but i think the challenge should be found in a hard opponent, not to command a retarted army  8-)
maybe leave those options on good ai by default and let people lower it themselves if they want to?
laser missile is great as it is, for your own use and on rockettanks, only laser rocket doesnt do much damage, making hornet again the better choice for a rockettank.
that other rocket, bombrocket or something, i only tried it 1 or 2 times and it didnt seem to work well either.

further i have enjoyed some realy good mpi  8-)


#8
reinstalling is probably a lot less work than figuring this out...unless u realy want to know...
#9
Battlezone 2 / Re: Old guys playing Bz2
June 10, 2009, 02:19:04 PM
turn ai scrapcheat off  :-)
#10
the problem exists only in 1.2, if u play 1.3 theres nothing to solve :)

in 1.2:
install newkeys, then go to: C:\Program Files\Battlezone II\addon\Custom
move bzgame_keys.cfg to C:\Program Files\Battlezone II\addon
that fixes the tilde key problem. (100% sure! :) )

u can use newkeys in 1.3 too, its nice to have, saves a lot of typing
#11
this problem is fixed by installing newkeys, i had the same problem.
here is where u can download newkeys92700:
http://www.bz2maps.com/files.html
read the instructions because i think u have to move a file manualy

#12
i played the single player missions in ta5 last week.

set up that defence point more ahead, close to where the scion pools and spires are.
u can build as much as u want there, it doesnt realy have to be on a choke point.
most important thing is that u keep scavengers close to that defence point to pick up all the loose from the attack waves, that should give u enough scrap to defend the creature.
#13
Battlezone 2 / Re: BZ2 Strategy Guide
June 03, 2009, 07:35:05 PM
this is TV's bz2 scraplessons, its essential to anyone that wants to play bz2 and not loose every game.
most 1.2 players know it but maybe some people here have never seen it.
http://www.timedisruptor.com/forum/viewtopic.php?t=295

this is a good guide with a lot of very usefull info i came across:
http://www2.cheat-da-game.net/battlezone_2_combat_commander/

#14
Battlezone 2 / Re: What grinds your gears in MP?
May 15, 2009, 12:12:20 PM
Quote from: DraconX3 on May 14, 2009, 08:01:57 AM
Hmm, my philisophy, people are stupid >.>`......  Good thing im an official none person ^_^, got the papers to prove it too.   Anyway heheh.

Heavy Rocket Tank + dual salvo rocket = teh winz >.>... If you can afford it in game heheh.

i like double hornet in them, good range with big firepower  :-)
#15
Battlezone 2 / Re: What grinds your gears in MP?
May 11, 2009, 03:03:27 PM
i was in a strat, went to see what enemy base was like and i see 1 of them sitting still so i sniped him.  :evil:
the player gets all mad and tells me that i dont know how to fight and im a noob etc... :roll:
next thing he gets killed and quits...so far nothing special...
after a minute some other player comes in; who pissed blabla (some german nick) off?!
ehrm...its his daddy!  :-o
that would be me, he was behaving like a asshole...
i get a whole lecture from daddy about how to behave in a game, i should behave better versus new players and finaly after me telling him twice that i just sniped him and it was his kid that was bitching at me.....tells me i am 1 of those psycho kids who terrorises others online.....now that grinded my gear! (although i was laughing about it at the same time  :-D)