Battlezone Universe

Battlezone Universe => Overdrive Terminal => Topic started by: BS-er on May 30, 2009, 12:40:52 PM

Title: Favor to ask: MAD testing patch
Post by: BS-er on May 30, 2009, 12:40:52 PM
As a small favor, I'd like to ask as many people as possible download a patch that will majorly help MAD. particularly multiplayer (and record/playback).  I hate to impose on BZ2 fans too much, but I could use a variety of testers to test on a variety of PCs.

I'm exploring the BZ2 multiplayer approach as a possibility, and this test will reveal if there is a PC platform that won't "play ball".  It will see if the Endless Mayhem mission stays in sync with recorded data from running it on my PC.  Tests are promising so far, with 3 different CPU variants perfectly in sync: Pentium M 2.0 GHz, Athlon Thunderbird 1.1 GHz and Core2Duo E8400 3.0 GHz.

If you have the 0.1 or 0.2 beta (or patched to 0.21) and would like to help this testing, please grab this patch (21.2 MB):
http://www.orderlymayhem.com/downloads/mad_beta_0.22_patch.zip (http://www.orderlymayhem.com/downloads/mad_beta_0.22_patch.zip)

If you would like to grab the 0.2 beta, it's at:
http://www.orderlymayhem.com/downloads/mad_beta0.2.exe (http://www.orderlymayhem.com/downloads/mad_beta0.2.exe)


Testing is fairly simple:
1) Extract the patch to the MAD game folder that contains folders mad_win, media and mad_config.
2) Run the batch file MadGame_logging.bat in folder mad_win.
3) In the "Instant" section, launch the Endless Mayhem mission.
4) When the camera sequences are done, press Ctrl ~ to display the message console.
5)  Make sure that last line shown reads: "Reading Log input file: log_input/Endless Mayhem (IA).bil".

The test will run for about 15 minutes if successful.  All you need do is sit back, watch the battle, and wait for either of these messages to appear:

LOG ERROR: Input file mismatch at cycle  ?????   ***************************************************************  

or

FULL INPUT LOG MATCH!!!  Cycle 13507   ***************************************************************

When either of these appear in the message console, jot the cycle down (only if the error occurred) and stop the mission.

You can press Ctrl F to toggle the stats and watch the update cycles tick away.

Please post pass/fail results here in this thread, along with CPU and OS details.

A big thanks in advance to anyone who can lend a hand!!!
Title: Re: Favor to ask: MAD testing patch
Post by: Red Devil on May 31, 2009, 12:18:17 AM
I'll give this a whirl on Sunday.
Title: Re: Favor to ask: MAD testing patch
Post by: OvermindDL1 on May 31, 2009, 01:16:48 AM
I got the "FULL INPUT LOG MATCH!!!  Cycle 13507" thing.  CPU is an AMD Opteron 64-bit x2, running Windows XP 32-bit.  I also noticed that the game is only using one CPU, although its affinity is set to both, it never even seems to touch the other core.  Also, Average FPS ranged from 168 to 260, seems mostly CPU bound, and considering it seems mostly CPU bound, perhaps it would be best if it used both cores?
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Title: Re: Favor to ask: MAD testing patch
Post by: BS-er on May 31, 2009, 08:58:44 AM
Cool, thanks for testing, and thanks for the observations.  That's 5 widely different systems that passed the test.

I don't think it's fully CPU-bound (unless your graphics card is truly a beast), but using only one core probably holds it back some.  When I actually buy a multi-core system, I may be able to work that angle a bit more.  I've been pinching my pennies lately.
Title: Re: Favor to ask: MAD testing patch
Post by: Red Devil on May 31, 2009, 09:06:54 AM
I got a success:

FULL INPUT LOG MATCH!!!  Cycle 13507   ***************************************************************

Athlon 64 3500+,  Powercolor ATI HD3650. 2GB RAM, XP Pro SP3
Title: Re: Favor to ask: MAD testing patch
Post by: Red Devil on May 31, 2009, 09:08:25 AM
Forgot to mention that interface disappears after tabbing back to game, but it comes back when you use the mouse.

Got 60 FPS at 1680x1050, 32bpp
Title: Re: Favor to ask: MAD testing patch
Post by: OvermindDL1 on May 31, 2009, 09:19:05 PM
My video is an overclocked ATI 3870, I can play Crysis at max with no issues, so yes, a beast it is.  :)
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Title: Re: Favor to ask: MAD testing patch
Post by: VSMIT on May 31, 2009, 10:22:08 PM
Jeez, OM, how far did you OC that thing?
Title: Re: Favor to ask: MAD testing patch
Post by: Feared_1 on May 31, 2009, 10:36:24 PM
My friend can play Crysis at maximum details. That computer was EXPENSIVE.
Title: Re: Favor to ask: MAD testing patch
Post by: bigbadbogie on May 31, 2009, 10:49:38 PM
I've really gotta upgrade... I got this comp a year and a half ago and I can only play Crysis on Medium (some high settings) without a ridiculous FPS drop.

OM... you must be a trazgillionaire!!
Title: Re: Favor to ask: MAD testing patch
Post by: Power Board on June 01, 2009, 01:11:08 AM
Just a small question... What is MAD?
Title: Re: Favor to ask: MAD testing patch
Post by: technoid on June 01, 2009, 01:53:33 AM
Quote from: Power Board on June 01, 2009, 01:11:08 AM
Just a small question... What is MAD?
http://mad.orderlymayhem.com/Main_Page
Title: Re: Favor to ask: MAD testing patch
Post by: Red Devil on June 01, 2009, 11:47:06 AM
I had suggested awhile back about using Steam to distribute, but it looks like it's free now:  :-)

http://www.steampowered.com/steamworks/
Title: Re: Favor to ask: MAD testing patch
Post by: OvermindDL1 on June 01, 2009, 04:54:26 PM
It always was free as I recall, just you have to prove you are reputable and so forth before they give it to you.  :)
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Title: Re: Favor to ask: MAD testing patch
Post by: Sonic on June 02, 2009, 09:34:32 PM
I also got a success on my father's machine. Intel Pentium 4 3.4 GHz Northwood Hyper Threading with Windows XP SP3.