Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 4 Archive => Topic started by: AHadley on November 11, 2008, 09:31:53 AM

Title: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: AHadley on November 11, 2008, 09:31:53 AM
Yeah... basically, I want to put this lot in a mod, or a global patch, or... something... and I want to know if it's possible. And I want ideas, too, I don't have much. Here's a list...


Camouflaged Team Colours (as seen in ZST - selectable through a dialog box in IA and MP, much like recycler variant)

More realistic scrap pieces (simple model switch - reflective silver blob to 'ship bits', makes it look more like bits of blown apart ships - thanks to TJ for the idea)

Battlezone 2 Bonus Missions (ZTV: The Journey [with permission, of course] and Battlezone 2 Demo Mission converted to IA so they can be played whenever)
Title: Re: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: General BlackDragon on November 11, 2008, 09:41:16 AM
all that stuff is relatively easy (okay, very easy)

Except the selectable unit skins would probably have to be done before u launch the game via swapping out files. Or via different models. you could control it also via alternate models and recy/vehicle varients, but thats also a wee bit of work. Or Via DLL like ZST did, but that'd need someone like OM, RD, Fish, Av, etc, to do it. I could theoretically if i learned how and how to export the dll :-/
Title: Re: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: AHadley on November 11, 2008, 10:27:30 AM
Well, I've just asked ZA to show me the DLL they did it with in ZST. On a side note, would this work with 1.2 and 1.3, or just 1.3?
Title: Re: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: Red Devil on November 11, 2008, 11:55:08 AM
The ZTV missions are already in the process of being made compatible.
Title: Re: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: Zero Angel on November 11, 2008, 01:37:40 PM
Quote from: AHadley on November 11, 2008, 10:27:30 AM
Well, I've just asked ZA to show me the DLL they did it with in ZST. On a side note, would this work with 1.2 and 1.3, or just 1.3?
I don't know how it was done in ZST, you would need the source code or a good decompiler to find out, or you could try contact Zeeder for that part of the source. --  OM would probably know what code you would need to customize team colors.
Title: Re: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: Nielk1 on November 11, 2008, 03:40:05 PM
As do I. What kind of customization do you want? I have some more complicated code for single side local to player team color settings.
Title: Re: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: AHadley on November 12, 2008, 12:51:25 AM
I heard what you said over at BZ2MD about that, it sounds cool. So long as the colour each player chooses is seen on each other player's screen, and two teams cannot have the same colour, is that what you mean?

Any chance you could send me a copy so I can have a look?
Title: Re: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: Nielk1 on November 12, 2008, 09:21:47 AM
The code currently has all team colors local, so I can't see yours and you cant see mine. There was a fall back to use the server's settings if not chosen, and the defaults if the server selected 'use server'. I can easily code it so instead, it checks for a player's personal color instead and then failing that go for the server's set and fail that to the default.

Or I can make it less complex.
Title: Re: Can these be made WITHOUT releasing a new 1.3 patch?
Post by: AHadley on November 12, 2008, 11:52:09 AM
You've lost me.