Will your renderer be able to support some of the new resolutions we have on LCD's etc.. without squashing the 3D objects?
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Show posts MenuQuote from: bb1 on December 02, 2009, 08:42:44 AM
Why would a building flip around?
Quote from: Commando on December 03, 2009, 12:05:26 AM
The bz1 seemed to suffer from the same pausing every 10th of a second that bz2 suffered from before it's dx 9 rewrite. At least it did for me.
Quote from: Nielk1 on December 01, 2009, 01:47:02 PM
Really BZ2's asset system would be great for BZ1 in how it does asset checking and manages additional items, instead of using predefined in the engine object lists.
Quote from: AHadley on December 01, 2009, 10:47:11 AM
I have looked it up and the installer is not inherrently illegal
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