I have ta5 plus Reds latest G66 2.0, playing G66 Crossroads, ISDF vs ISDF, alone, all defaults.
About an hour in, moving toward upper right of map with a crowd of units following me.
About an hour in, moving toward upper right of map with a crowd of units following me.
Code Select
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3TechAlpha5 Apr 23 2009 13:36:08
Windows version: Windows Version: 5.2.3790 'Service Pack 2' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG| runcodes:154 |21:09:32|3765733|[View] Entering run code [NoPauseScreen]
DIAG| MissionHandler:1269 |21:09:32|3765733|Expanded game UI file of 'bznopause_enter_800x600.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG| MissionHandler:1269 |21:09:34|3768342|Expanded game UI file of 'bznopause_exit_800x600.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG| runcodes:154 |21:09:34|3768348|[View] Entering run code [COCKPIT]
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 000003E4h
Message : Exception
Error occurred at 5/9/2009 21:16:54.
C:\Games\BzII\bzII_13ta5\bzone.exe, run by Mark.
C:\Games\BzII\bzII_13ta5\bzone.exe, run by Mark.
CPU: 2 processor(s), ?
?
Process Memory : 1302 MB free out of 2048 MB total
Physical memory: 190 MB free out of 1024 MB total
Page(swap) file: 2100 MB free out of 3007 MB total
This exe is using 514 MB, peak use 515 MB
Fault address: 005D49EA 01:001D39EA C:\Games\BzII\bzII_13ta5\bzone.exe
Registers:
EAX:7C043464
EBX:0E675D44
ECX:000003E4
EDX:7BFFDF54
ESI:000003E4
EDI:0E675D58
CS:EIP:0023:005D49EA
SS:ESP:002B:0249F5B8 EBP:0249F5B8
DS:002B ES:002B FS:0053 GS:002B
Flags:00010206
Call stack:
Address Return Function SourceFile
005D49EA 00000000 0054DEFB BoundingBox::Coalesce+0x0000000A
0054DEFB 00000000 0054E1C1 TerrainQuadTree::UpdateExtents+0x00000017
0054E1C1 00000000 0054E032 TerrainQuadTree::UpdateLeaf+0x00000140
0054E032 00000000 0054DF6E TerrainQuadTree::UpdateBranch+0x00000066
0054DF6E 00000000 0054C10D TerrainQuadTree::Update+0x0000004E
0054C10D 00000000 0054C1BA TerrainClass::RenderRange+0x000001DD
0054C1BA 00000000 004D2A33 TerrainClass::SubmitMesh+0x00000052
004D2A33 00000000 00448AC0 TargetCam::Render+0x00000840
00448AC0 00000000 00448BA7 Simulate_Cockpit+0x000006B5
00448BA7 00000000 00452184 Render_Internal_View+0x00000082
00452184 00000000 005CD53F ViewCockpit::Process+0x00000674
005CD53F 00000000 004535F2 RunCodes::Process+0x000001BF
004535F2 00000000 00456EB7 ViewManager::Process+0x000000A1
00456EB7 00000000 004573D1 MissionHandler::RenderOneFrame+0x0000006E
004573D1 00000000 005CD53F MissionHandler::State::RunState::Process+0x00000427
005CD53F 00000000 00455004 RunCodes::Process+0x000001BF
00455004 00000000 005CD53F MissionHandler::Process+0x00000011
005CD53F 00000000 005CD9D4 RunCodes::Process+0x000001BF
005CD9D4 00000000 00449644 Main::MessagePump+0x00000064
00449644 00000000 00449343 HandledMain+0x000003F6
00449343 00000000 00446BDF HandledMain+0x000000F5
00446BDF 00000000 0057B90F WinMain+0x00000059
0057B90F 00000000 7D4E7D42 fabs+0x00000191
7D4E7D42 00000000 00000000 BaseProcessInitPostImport+0x0000008D