Everytime my friend starts up Battlezone, he gets one of these;
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3PublicBeta5.1 Sep 1 2009 21:37:52
Windows version: Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
ERR | vid:255 |14:22:42|4047 |Bitmap::Create
ERR | vid:258 |14:22:42|4047 |.\bitmap.cpp(323): failed with DX Error 0x8876086C(-2005530516) == 'D3DERR_INVALIDCALL'
ERR | ConsoleHelper:28 |14:22:42|4047 |DX Error(0x8876086C) noted.
DIAG| bitmap:327 |14:22:42|4125 |D3DXCreateTexture(0x00000000, 256, 256, 1, 0, 21, MANAGED) FAILED, dxError = 0x8876086C
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
Message : Exception
Error occurred at 9/27/2009 14:22:44.
C:\Program Files\Battlezone II\bzone.exe, run by Calin.
C:\Program Files\Battlezone II\bzone.exe, run by Calin.
CPU: 1 processor(s), Intel(R) Pentium(R) 4 CPU 1.80GHz
x86 Family 15 Model 2 Stepping 4
Process Memory : 1868 MB free out of 2048 MB total
Physical memory: 1652 MB free out of 2047 MB total
Page(swap) file: 3638 MB free out of 3944 MB total
This exe is using 30 MB, peak use 30 MB
Fault address: 0059C290 01:0019B290 C:\Program Files\Battlezone II\bzone.exe
Registers:
EAX:00000000
EBX:000000CF
ECX:00000001
EDX:00040000
ESI:7FC60128
EDI:00000100
CS:EIP:001B:0059C290
SS:ESP:0023:05FFFE28 EBP:073C0CAC
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010206
Call stack:
Address Return Function SourceFile
0059C290 00000000 0059AB81 Font::Read+0x000002B0
0059AB81 00000000 005A8FC3 FontSys::Create+0x000000F1
005A8FC3 00000000 00449F02 IFace::Init+0x000000E3
00449F02 00000000 00449E6E HandledMain+0x00000472
00449E6E 00000000 00449BAB HandledMain+0x000003DE
00449BAB 00000000 004472CF HandledMain+0x0000011B
004472CF 00000000 0058035F WinMain+0x00000059
0058035F 00000000 7C817077 fabs+0x00000191
7C817077 00000000 00000000 RegisterWaitForInputIdle+0x00000049
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3PublicBeta5.1 Sep 1 2009 21:37:52
Windows version: Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
ERR | vid:255 |14:22:42|4047 |Bitmap::Create
ERR | vid:258 |14:22:42|4047 |.\bitmap.cpp(323): failed with DX Error 0x8876086C(-2005530516) == 'D3DERR_INVALIDCALL'
ERR | ConsoleHelper:28 |14:22:42|4047 |DX Error(0x8876086C) noted.
DIAG| bitmap:327 |14:22:42|4125 |D3DXCreateTexture(0x00000000, 256, 256, 1, 0, 21, MANAGED) FAILED, dxError = 0x8876086C
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
Message : Exception
Error occurred at 9/27/2009 14:22:44.
C:\Program Files\Battlezone II\bzone.exe, run by Calin.
C:\Program Files\Battlezone II\bzone.exe, run by Calin.
CPU: 1 processor(s), Intel(R) Pentium(R) 4 CPU 1.80GHz
x86 Family 15 Model 2 Stepping 4
Process Memory : 1868 MB free out of 2048 MB total
Physical memory: 1652 MB free out of 2047 MB total
Page(swap) file: 3638 MB free out of 3944 MB total
This exe is using 30 MB, peak use 30 MB
Fault address: 0059C290 01:0019B290 C:\Program Files\Battlezone II\bzone.exe
Registers:
EAX:00000000
EBX:000000CF
ECX:00000001
EDX:00040000
ESI:7FC60128
EDI:00000100
CS:EIP:001B:0059C290
SS:ESP:0023:05FFFE28 EBP:073C0CAC
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010206
Call stack:
Address Return Function SourceFile
0059C290 00000000 0059AB81 Font::Read+0x000002B0
0059AB81 00000000 005A8FC3 FontSys::Create+0x000000F1
005A8FC3 00000000 00449F02 IFace::Init+0x000000E3
00449F02 00000000 00449E6E HandledMain+0x00000472
00449E6E 00000000 00449BAB HandledMain+0x000003DE
00449BAB 00000000 004472CF HandledMain+0x0000011B
004472CF 00000000 0058035F WinMain+0x00000059
0058035F 00000000 7C817077 fabs+0x00000191
7C817077 00000000 00000000 RegisterWaitForInputIdle+0x00000049