Quote from: Sonic on December 15, 2009, 10:07:10 PM
Wasn't velcJam used for when hovering units moved excessively slow or not moving at all to drop of radar. The opening movie in BZ1 hints at that with the Soviet Tank coming to a screeching halt to drop of radar. I could have sworn that still works in BZ2.
Try the Amercian mission where you must "clean up things here on Europa before we move on to Titan". You have to destroy a mobile unit factory in this mission. When you finally get over to the soviet factory, there are 3 soviet tanks parked at the base of the S/SW entrance(a large hill), and 4 howitzers are parked in the NW if you are here very very early. When I initially come up on the base, all I see on radar are the two barracks, unit factory, and 4 howies... All of the tanks are not on radar until they move. Not sure if this is what you are talking about or not though.
Never noticed this in BZ2 though.