I keep on getting AV's while trying to do an instant battle with one of GH''s maps. I've saved a few of them:
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DIAG|GLOBAL | runcodes:153 |15:45:20|105155 |[View] Entering run code [COCKPIT]
DIAG|GLOBAL | vid:3196 |15:45:20|105180 |zbuff release refcount = 0
DIAG|GLOBAL | vid:2371 |15:45:20|105946 |InitD3DDevice for driver 0
DIAG|GLOBAL | vid:2204 |15:45:20|106008 |D3D: VendorID = 4318, DeviceID = 1026
DIAG|GLOBAL | vid:2312 |15:45:20|106008 |caps:Gamma TripleBuffer Filter
DIAG|GLOBAL | vid:2033 |15:45:20|106021 |zbuffer depth: 16
DIAG|GLOBAL | vid:2033 |15:45:20|106021 |zbuffer depth: 24
DIAG|GLOBAL | vid:2029 |15:45:20|106021 |zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL | vid:2548 |15:45:21|106037 |d3d: can render after a page flip
DIAG|GLOBAL | vid:2550 |15:45:21|106037 |d3d: supports 8 texture stages
DIAG|GLOBAL | vid:2554 |15:45:21|106037 |d3d: anisotropy supported
DIAG|GLOBAL | vid:2571 |15:45:21|106037 |d3d: supports z biasing
DIAG|GLOBAL | vid:2577 |15:45:21|106037 |d3d: supports agp texturing
DIAG|GLOBAL | vid:2642 |15:45:21|106037 |d3d: max texture size 8192x8192
DIAG|GLOBAL | vid:2674 |15:45:21|106037 |d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL | vid:2679 |15:45:21|106037 |d3d: supports border address mode
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 5 5 5 0
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 5 5 5 1
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 4 4 4 4
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 5 6 5 0
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 8 8 8 0
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 8 8 8 8
DIAG|IControl | icroot:192 |15:45:21|106220 |Root window now 1024x768
DIAG|GLOBAL | vid:330 |15:45:21|106226 |ddx: does not support gamma settings
DIAG|GLOBAL | vid:759 |15:45:21|106226 |
DIAG|GLOBAL | vid:760 |15:45:21|106226 |1024x768 32 : Direct3D HAL : Primair beeldschermstuurprogramma
DIAG|GLOBAL | vid:763 |15:45:21|106226 |using a flipable surface triplet
DIAG|GLOBAL | vid:780 |15:45:21|106226 |using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL | vid:791 |15:45:21|106226 |opaque pix 8 8 8
DIAG|GLOBAL | vid:794 |15:45:21|106226 |translucent pix 8 8 8 8
DIAG|GLOBAL | vid:796 |15:45:21|106226 |
DIAG|GLOBAL | vid:3576 |15:45:21|106226 |tex mem: total 652332799, free 641176575
DIAG|GLOBAL | vid:3593 |15:45:21|106226 |frame mem: total 259116800, free 247960576
DIAG|GLOBAL | vid:800 |15:45:21|106226 |
DIAG|GLOBAL | runcodes:153 |15:45:21|106227 |[Main] Entering run code [MISSION]
DIAG|GLOBAL | runcodes:153 |15:45:21|106227 |[Mission] Entering run code [RUN]
DIAG|GLOBAL | Planners:9946 |15:45:21|106294 |SetAIP - cfg(Difficultii0.aip) team(5)
DIAG|GLOBAL | Planners:9946 |15:45:57|142114 |SetAIP - cfg(Difficultii1.aip) team(5)
DIAG|GLOBAL | runcodes:153 |15:55:35|720413 |[View] Entering run code [FACTORY]
DIAG|GLOBAL | runcodes:153 |15:55:45|730110 |[View] Entering run code [COCKPIT]
DIAG|GLOBAL | runcodes:153 |15:57:22|827211 |[View] Entering run code [FACTORY]
DIAG|GLOBAL | runcodes:153 |15:57:36|842001 |[View] Entering run code [COCKPIT]
DIAG|GLOBAL | Planners:9946 |16:02:02|1108005|SetAIP - cfg(Difficultiia.aip) team(5)
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701197|---- Battlezone II Log File ----
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701213|//=====================================================
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701221|App version: Patch 1.3pb4 Jun 9 2008 22:18:35
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701229|Exception code: C0000005 (ACCESS VIOLATION) READING from 00000350h
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701237|Message : Exception
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701246|Error occurred at 11/15/2008 16:28:38.
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701255|D:\Battlezone II v1.3\bzone.exe, run by Red.
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701263|2 processor(s), type 586.
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701271|Process Memory : 1780 MB free out of 2048 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701279|Physical memory: 2884 MB free out of 3328 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701288|Page(swap) file: 3931 MB free out of 4190 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701296|Fault address: 00426AC1 01:00025AC1 D:\Battlezone II v1.3\bzone.exe
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701305|
Registers:
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701312|EAX:00000000
EBX:0D92D638
ECX:0B4F7C8C
EDX:A9D02938
ESI:00000005
EDI:000FFFFF
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701321|CS:EIP:001B:00426AC1
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701329|SS:ESP:0023:022BFA1C EBP:022BFAA8
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701338|DS:0023 ES:0023 FS:003B GS:0000
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701347|Flags:00210202
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701354|
Call stack:
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701363|Address Return Function SourceFile
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701455|00426AC1 00000000 0042BD30 Attacker::Execute+0x00000710
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701488|0042BD30 00000000 004016D0 ExecuteSchedPlans+0x0000054C
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701540|004016D0 00000000 00401F8C AiMission::Update+0x00000103
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701556|00401F8C 00000000 00461261 AI_Update+0x00000006
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701614|00461261 00000000 00461E0C MoveOneTurn+0x0000011E
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701631|00461E0C 00000000 0056475F MissionHandler::State::RunState::Process+0x000003CC
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701690|0056475F 00000000 0045F691 RunCodes::Process+0x000001BF
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701734|0045F691 00000000 0056475F MissionHandler::Process+0x00000012
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701755|0056475F 00000000 00564BD4 RunCodes::Process+0x000001BF
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701786|00564BD4 00000000 00455A95 Main::MessagePump+0x00000064
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701841|00455A95 00000000 0045578C HandledMain+0x000003F4
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701863|0045578C 00000000 0045343D HandledMain+0x000000EB
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701906|0045343D 00000000 0055567D WinMain+0x00000059
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701951|0055567D 00000000 7C816D4F fabs+0x00000191
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701972|7C816D4F 00000000 00000000 RegisterWaitForInputIdle+0x00000049
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701979|
==============================================================
(2nd one in a new post, maximum allowed length for a post exceeded)
Sorry if this has already been solved, I've been offline for some time and had no time to read the entire pb4 forum.
========================================
DIAG|GLOBAL | runcodes:153 |15:45:20|105155 |[View] Entering run code [COCKPIT]
DIAG|GLOBAL | vid:3196 |15:45:20|105180 |zbuff release refcount = 0
DIAG|GLOBAL | vid:2371 |15:45:20|105946 |InitD3DDevice for driver 0
DIAG|GLOBAL | vid:2204 |15:45:20|106008 |D3D: VendorID = 4318, DeviceID = 1026
DIAG|GLOBAL | vid:2312 |15:45:20|106008 |caps:Gamma TripleBuffer Filter
DIAG|GLOBAL | vid:2033 |15:45:20|106021 |zbuffer depth: 16
DIAG|GLOBAL | vid:2033 |15:45:20|106021 |zbuffer depth: 24
DIAG|GLOBAL | vid:2029 |15:45:20|106021 |zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL | vid:2548 |15:45:21|106037 |d3d: can render after a page flip
DIAG|GLOBAL | vid:2550 |15:45:21|106037 |d3d: supports 8 texture stages
DIAG|GLOBAL | vid:2554 |15:45:21|106037 |d3d: anisotropy supported
DIAG|GLOBAL | vid:2571 |15:45:21|106037 |d3d: supports z biasing
DIAG|GLOBAL | vid:2577 |15:45:21|106037 |d3d: supports agp texturing
DIAG|GLOBAL | vid:2642 |15:45:21|106037 |d3d: max texture size 8192x8192
DIAG|GLOBAL | vid:2674 |15:45:21|106037 |d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL | vid:2679 |15:45:21|106037 |d3d: supports border address mode
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 5 5 5 0
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 5 5 5 1
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 4 4 4 4
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 5 6 5 0
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 8 8 8 0
DIAG|GLOBAL | vid:2008 |15:45:21|106037 |pix format: * 8 8 8 8
DIAG|IControl | icroot:192 |15:45:21|106220 |Root window now 1024x768
DIAG|GLOBAL | vid:330 |15:45:21|106226 |ddx: does not support gamma settings
DIAG|GLOBAL | vid:759 |15:45:21|106226 |
DIAG|GLOBAL | vid:760 |15:45:21|106226 |1024x768 32 : Direct3D HAL : Primair beeldschermstuurprogramma
DIAG|GLOBAL | vid:763 |15:45:21|106226 |using a flipable surface triplet
DIAG|GLOBAL | vid:780 |15:45:21|106226 |using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL | vid:791 |15:45:21|106226 |opaque pix 8 8 8
DIAG|GLOBAL | vid:794 |15:45:21|106226 |translucent pix 8 8 8 8
DIAG|GLOBAL | vid:796 |15:45:21|106226 |
DIAG|GLOBAL | vid:3576 |15:45:21|106226 |tex mem: total 652332799, free 641176575
DIAG|GLOBAL | vid:3593 |15:45:21|106226 |frame mem: total 259116800, free 247960576
DIAG|GLOBAL | vid:800 |15:45:21|106226 |
DIAG|GLOBAL | runcodes:153 |15:45:21|106227 |[Main] Entering run code [MISSION]
DIAG|GLOBAL | runcodes:153 |15:45:21|106227 |[Mission] Entering run code [RUN]
DIAG|GLOBAL | Planners:9946 |15:45:21|106294 |SetAIP - cfg(Difficultii0.aip) team(5)
DIAG|GLOBAL | Planners:9946 |15:45:57|142114 |SetAIP - cfg(Difficultii1.aip) team(5)
DIAG|GLOBAL | runcodes:153 |15:55:35|720413 |[View] Entering run code [FACTORY]
DIAG|GLOBAL | runcodes:153 |15:55:45|730110 |[View] Entering run code [COCKPIT]
DIAG|GLOBAL | runcodes:153 |15:57:22|827211 |[View] Entering run code [FACTORY]
DIAG|GLOBAL | runcodes:153 |15:57:36|842001 |[View] Entering run code [COCKPIT]
DIAG|GLOBAL | Planners:9946 |16:02:02|1108005|SetAIP - cfg(Difficultiia.aip) team(5)
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701197|---- Battlezone II Log File ----
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701213|//=====================================================
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701221|App version: Patch 1.3pb4 Jun 9 2008 22:18:35
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701229|Exception code: C0000005 (ACCESS VIOLATION) READING from 00000350h
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701237|Message : Exception
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701246|Error occurred at 11/15/2008 16:28:38.
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701255|D:\Battlezone II v1.3\bzone.exe, run by Red.
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701263|2 processor(s), type 586.
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701271|Process Memory : 1780 MB free out of 2048 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701279|Physical memory: 2884 MB free out of 3328 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701288|Page(swap) file: 3931 MB free out of 4190 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701296|Fault address: 00426AC1 01:00025AC1 D:\Battlezone II v1.3\bzone.exe
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701305|
Registers:
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701312|EAX:00000000
EBX:0D92D638
ECX:0B4F7C8C
EDX:A9D02938
ESI:00000005
EDI:000FFFFF
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701321|CS:EIP:001B:00426AC1
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701329|SS:ESP:0023:022BFA1C EBP:022BFAA8
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701338|DS:0023 ES:0023 FS:003B GS:0000
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701347|Flags:00210202
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701354|
Call stack:
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701363|Address Return Function SourceFile
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701455|00426AC1 00000000 0042BD30 Attacker::Execute+0x00000710
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701488|0042BD30 00000000 004016D0 ExecuteSchedPlans+0x0000054C
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701540|004016D0 00000000 00401F8C AiMission::Update+0x00000103
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701556|00401F8C 00000000 00461261 AI_Update+0x00000006
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701614|00461261 00000000 00461E0C MoveOneTurn+0x0000011E
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701631|00461E0C 00000000 0056475F MissionHandler::State::RunState::Process+0x000003CC
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701690|0056475F 00000000 0045F691 RunCodes::Process+0x000001BF
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701734|0045F691 00000000 0056475F MissionHandler::Process+0x00000012
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701755|0056475F 00000000 00564BD4 RunCodes::Process+0x000001BF
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701786|00564BD4 00000000 00455A95 Main::MessagePump+0x00000064
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701841|00455A95 00000000 0045578C HandledMain+0x000003F4
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701863|0045578C 00000000 0045343D HandledMain+0x000000EB
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701906|0045343D 00000000 0055567D WinMain+0x00000059
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701951|0055567D 00000000 7C816D4F fabs+0x00000191
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701972|7C816D4F 00000000 00000000 RegisterWaitForInputIdle+0x00000049
ERR |GLOBAL | ExceptionHandler:242 |16:28:36|2701979|
==============================================================
(2nd one in a new post, maximum allowed length for a post exceeded)
Sorry if this has already been solved, I've been offline for some time and had no time to read the entire pb4 forum.