Battlezone Universe

Battlezone Universe => Battlezone 2: 1.3 Public Beta 5.1 => Topic started by: AHadley on October 15, 2009, 12:13:23 PM

Title: Higher-Poly Models
Post by: AHadley on October 15, 2009, 12:13:23 PM
Has anybody actually made any higher-poly versions of stock models for BZ2 yet?
Title: Re: Higher-Poly Models
Post by: Sarge125 on October 15, 2009, 03:00:39 PM
Not that I know of. I'm sure someone will eventually.
Title: Re: Higher-Poly Models
Post by: TheJamsh on October 15, 2009, 04:53:06 PM
doubt anyone will lol... seems like a waste of time unless you are going to re-make the textures in 1024x1024 as well...
Title: Re: Higher-Poly Models
Post by: General BlackDragon on October 15, 2009, 05:11:30 PM
I have somebody working on textures  :wink:

They're pretty good. Better then what I could make in photoshop.
Title: Re: Higher-Poly Models
Post by: GSH on October 15, 2009, 05:13:48 PM
Better textures won't cause bad assets. Better models would.

-- GSH
Title: Re: Higher-Poly Models
Post by: TheJamsh on October 15, 2009, 05:17:03 PM
Tell youre friend to make them in either 2048x2048 or 1024x1024. :D

GSH - if higher polygon models were made, and there was a unanimous decision that they were far better, would stock include them?

If not, i call dibs on a hi-res texture pack for the expansion pack :)
Title: Re: Higher-Poly Models
Post by: GSH on October 15, 2009, 05:30:04 PM
Two words: recycler variant.

That way, it's a choice.

-- GSH
Title: Re: Higher-Poly Models
Post by: TheJamsh on October 15, 2009, 06:14:15 PM
yeh good point... didnt think about rec variants...
Title: Re: Higher-Poly Models
Post by: mrtwosheds on October 15, 2009, 07:41:06 PM
QuoteTwo words: recycler variant.

That way, it's a choice.

Yes. I for one, do not think higher polygon recreations of stock models is a great idea. By all means add new stuff with higher polygon models, but replacing the Iconic original artwork would be...an Abomination!