Battlezone Universe

Battlezone Universe => Battlezone 2 => Topic started by: RABBITPOLICE on October 29, 2009, 09:20:01 PM

Title: Look I can be an idiot
Post by: RABBITPOLICE on October 29, 2009, 09:20:01 PM
sorry guys all you need to do to get the textures to work is put them in the addon folder now I have a new problem i made a ship but the turret keeps comming out  really huge and the body tiny

turret mesh name = turret_y

body name= main-body or main_body

my dad disconnected my internet till next semister so I wont anwser till i come back to a library thanks
Title: Re: Look I can be an idiot
Post by: Dianoga4 on October 29, 2009, 09:33:02 PM
Hmm trying to remember how to fix that. I think if I recall, if you reset the transforms for each piece, it will fix it. Someone correct me please if I'm wrong, it's been a while heh.
Title: Re: Look I can be an idiot
Post by: AHadley on October 29, 2009, 09:34:06 PM
It's a problem in the model, not the ODF. Something must be wrong with the model for the scale of seperate parts to be off.

As a whole model, the ODF flag geometryScale is what you're after. 1 is a good starting point, since it's a multiplier value.


D4 beat me to it.
Title: Re: Look I can be an idiot
Post by: Nielk1 on October 29, 2009, 09:34:55 PM
Quote from: Dianoga4 on October 29, 2009, 09:33:02 PM
Hmm trying to remember how to fix that. I think if I recall, if you reset the transforms for each piece, it will fix it. Someone correct me please if I'm wrong, it's been a while heh.

100% correct.