Battlezone Universe

Battlezone Universe => Battlezone 2 => Maps and Modding => Topic started by: TheJamsh on November 13, 2009, 01:19:31 PM

Title: Flat/Straight Gauges in the shell?
Post by: TheJamsh on November 13, 2009, 01:19:31 PM
Im creating some flat gauges, and while ive got one to work just fine, i need to know if its possible to reverse the 'gauge' direction.

One of my gauges on the left hand side of the screen fades away from the right to the left, which is what i want. But on the other side of the screen i want it to fade from the right to the left.

Is this possible? Cant find any controls to do it.
Title: Re: Flat/Straight Gauges in the shell?
Post by: Nielk1 on November 13, 2009, 04:32:30 PM
Is there a reverse flag?
Title: Re: Flat/Straight Gauges in the shell?
Post by: TheJamsh on November 13, 2009, 06:38:06 PM
Quote from: TheJamsh on November 13, 2009, 01:19:31 PM
Cant find any controls to do it.
Title: Re: Flat/Straight Gauges in the shell?
Post by: Steeveeo on November 15, 2009, 06:22:45 AM
I have never actually worked with BZ2 cfg files, but maybe if you give the reversed element a negative width? Works in Photoshop and Wiremod GPU, so why not? :P
Title: Re: Flat/Straight Gauges in the shell?
Post by: General BlackDragon on November 15, 2009, 06:27:15 AM
it wont work because it draws it from a start position and end position, and has ...wait...i wonder if it AV's if size is negative.

Try a negative size TJ, might AV, or might work.

im leaning towards av.
Title: Re: Flat/Straight Gauges in the shell?
Post by: TheJamsh on November 15, 2009, 11:54:43 AM
kk ill give that a shot.