So far, I haven't heard anything about games resynching. Anybody experiencing any?
Been in 3 games since release. Had a few gamestates in each 1.
Also, each of those games had F8 selection problems and got chucked out of game when someone tried to switch the server. I have yet to finish a MPI game of this build.
Having no problems at all - had 5 gamestate resyncs in one of them when the AI decided to hoard ~15 maulers in its base when we attacked, and we had over 35 units, but it sorted itself out.
Had 6 MPI games, haven't had any problem with any of them.
MPI game today hosting on my 56k,
various joiners/leavers, various resynchs,
no crashing, finished fine. ISDFhuman v ScionComp.
Some resynchs in human v human strat,
some wierd Sabre blinking position (not rubberband warp)
but all on mwf2 and it was generally v.good.
Host was 30 miles away which HELPS.
If anybody does have problems with resynchs/gamestating, could they please check to see if they installed it over an old 1.2 install?
So far, the amount of resynchs do not seem painfully high, haven't found much of a problem there.
And from the 1.3 public beta sticky on this board:
"In addition, it is *highly recommended* that you install this patch to a directory with a fresh [re]install from CD to avoid problems from leftover MODs, etc. Please do NOT install over 1.2 if at all possible."
I know, but it something which bears repeating for now in order to help prevent problems and lost time.
Sure, but in your post three up from this one, you say to install it over 1.2. Straight from the CD is what is recommended, so I guess that would be from 1.0 or 1.1, not 1.2.
My bad! Thank you for catching that, aougli. I removed that from my previous post. (phew!)
pffft, I just slapped the 1.3 patch over the top of my 1.2 install - works fine :)