Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: appel on March 01, 2004, 05:37:37 PM

Title: Warping of AI units.
Post by: appel on March 01, 2004, 05:37:37 PM
Yes, I've noticed scavangers, ships, bombers to warp. Scavangers warp like their are jumping forward 5m at a time, the bombers warp in the air like 50m at a time. I've noticed this in many games with different MWF settings.
Title: Warping of AI units.
Post by: Commando on March 01, 2004, 06:00:21 PM
I noticed that too.  AI units seem to warp more when you target them.  I'm not sure why it makes a difference, but it does.
Title: Warping of AI units.
Post by: FRYIN_PAN on March 01, 2004, 06:07:58 PM
yes it looks like they have blink???
Title: Warping of AI units.
Post by: TimeVirus on March 01, 2004, 06:15:53 PM
Yes all scavenger act like they would if they have human drivers in them in 1.2. Very annoying. I liked that you could tell whether a unit had AI or players controlling them before, now they all warp equally.