Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: appel on March 01, 2004, 05:47:14 PM

Title: Objects when light sources is used
Post by: appel on March 01, 2004, 05:47:14 PM
I've noticed that when I put light sources on in my graphics settings all the objects sometimes turn white on some sides.

Here is a example of a pool:

Bugged pool (http://www.private.is/arni/1.3/object.bugged.jpg)

How it should be (http://www.private.is/arni/1.3/object.correct.jpg) (screenshot taken from a different angle)


I don't know if it might be my video card, geforce2, but I'm guessing not.
Title: Objects when light sources is used
Post by: Aegeis on March 01, 2004, 06:04:16 PM
Hey app, I've got a geforce2 as well and I only see that sometimes when initially joining a game, after that they go back to normal like the second screenie you took.  Did you try a different driver?  I think I'm using the 45.23 drivers.
Title: Objects when light sources is used
Post by: appel on March 01, 2004, 08:14:43 PM
Yes, I'm using the same driver.

This happens constantly in the game, with buildings also. I like how the light source creates more depth into the game, but I find this white-flat rendering bug to be annoying :\