Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: Michael on March 05, 2004, 02:44:49 AM

Title: Scav problem
Post by: Michael on March 05, 2004, 02:44:49 AM
I know that most people do drive scavs around, but when they fall into holes and cannot get out you just have too. Well one fell into a hole on bigmoon, and I got in to get it out. I drove to a pool and press c. the scav just stopped dead in its tracks. I could not hop out or bail, when someone killed the scav, it just stayed there and did not even blow up. I typed /leave. and got back in.

For some reason in 1.3 when in FFA the bases are not destroyed when a player leaves, so I looked at the scav and it was green/grayed out, but the model was still there and the pool was dead. aougli suggested I post it. Let me know if you have questions.
Title: Scav problem
Post by: aougli on March 05, 2004, 03:15:56 AM
Yeah, I joined that game half way through.  I had selected a Warrior as a starting ship, but when I entered the game I had an almost full ISDF base; I think I took over the base of someone who had left.

I don't play many four commander games; after my Rec and Factory were destroyed, I did not get any notification that I had lost, everything carried on; there were two other players in the game.

Also, I had a strange yellow cross (http://aougli.the-rip.com/screenshots/artifacts.jpg) left on my screen for a while, some sort of graphics artifact.

Units don't seem to be able to get around well on that map.
Title: Scav problem
Post by: aougli on March 06, 2004, 03:15:39 AM
Joined another four commander game (stock 1.3), that was already in progress.

At the point where I spawned the AI opened fire on me.  Apparently someone had left the game with a full-ish base and I had sort of taken his place; however the AI hadn't been informed.   :s

I left the game, exited to the desktop and relaunched 1.3.  The same thing happened again, but as I was half expecting it this time, I made it out of the spawn area.  I went to every base and every time the AI open fire on me.  I was told I was on the yellow team, which is where I spawned, but they opened fire as well and their stuff came up in red (as enemy).

Also had a strange nav effect;  I placed very few or none yet had this, which I have never seen before:

(http://aougli.the-rip.com/screenshots/no_Rec.jpg)
Title: Scav problem
Post by: Element on March 06, 2004, 03:35:11 AM
With the nav thing.... Sometimes you pick up navs from people who have left the game and for some reason you own them under your name.
Title: Scav problem
Post by: technoid on March 06, 2004, 03:39:18 AM
Wow, pointy navs of death.  Be sure not to back up your car on them.  :D
Title: Scav problem
Post by: aougli on March 06, 2004, 06:11:51 AM
I'm guessing, but those navs seem too regular to be placed by a human.
Title: Scav problem
Post by: Michael on March 06, 2004, 07:31:01 AM
Though I was never on the dev team, and only have some beginner BZ2 editing skills, I am wondering if it just an issue with the FFA .dll or whatever type of file that is. It seems to me that the 2 team strats work out just fine.