Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: AlbinoPenguin on March 06, 2004, 02:27:59 PM

Title: Editor Path mode bug
Post by: AlbinoPenguin on March 06, 2004, 02:27:59 PM
I have a map which I am working on. The total map is a fair bit bigger then the "playing field"

when I got into path mode(I keep it in that windowed mode), and zoom out, the normal editor shell becomes visible, and goes over the test telling u what each number does at the top.

I should be able to send the map in quesytion for you to try it out yourself.
Title: Editor Path mode bug
Post by: OvermindDL1 on March 06, 2004, 02:44:07 PM
its not the map, if you zoom out enough so the map does not fill the screen, the background interface becomes visible, and yes it does mesh with the pathing text interface.  just zoom in a little more and it should be fine.  I had the same problem when I started map making...
Title: Editor Path mode bug
Post by: AlbinoPenguin on March 06, 2004, 02:48:33 PM
Except, I can still see the map on the whole screen...
Title: Editor Path mode bug
Post by: OvermindDL1 on March 06, 2004, 02:51:51 PM
You can?  Don't suppose you could send us a screenshot?
Title: Editor Path mode bug
Post by: AlbinoPenguin on March 06, 2004, 03:08:25 PM
Sure can.

Inbound:

(http://www.freewebs.com/eupnl/bz2%5Fcommunity/EditError.JPG)
Title: Editor Path mode bug
Post by: BZZERKER on March 06, 2004, 08:49:39 PM
Just use Ctrl+E to close editor. Shift+F9 is independent of the editor.