Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: Knight on March 07, 2004, 10:22:18 AM

Title: Buildings won't rotate; even with tilde key.
Post by: Knight on March 07, 2004, 10:22:18 AM
I pressed the tilde key when laying down a building but it still won't make the outline of it rotate.

 Knight.
Title: Buildings won't rotate; even with tilde key.
Post by: GJC on March 07, 2004, 02:09:32 PM
Hm, it works alright here. Maybe your keyboard is different.
Title: Buildings won't rotate; even with tilde key.
Post by: FoxBlade on March 07, 2004, 03:16:37 PM
solve your problem: rotate yourself instead.
Title: Buildings won't rotate; even with tilde key.
Post by: Tempest Storm on March 07, 2004, 03:27:07 PM
No, that doesn't work anymore... have you even played 1.3 PB FB?
Title: Buildings won't rotate; even with tilde key.
Post by: FoxBlade on March 07, 2004, 03:28:26 PM
I have....apart from the flashing I noticed little difference.
Title: Buildings won't rotate; even with tilde key.
Post by: Knight on March 07, 2004, 07:07:51 PM
Well i live in Korea now so my tilde key is on another key but that one doesn't work also.

 -I must not use other peoples quotes, using other people's quotes is the originality killer (especially when they are 3 times longer than your own comments) the hand aquires speed, the pants aquire stains, the life aquires geekhood, i must not use other peoples quotes- . . . . er, me.

 Knight.
Title: Buildings won't rotate; even with tilde key.
Post by: Kalpa on March 07, 2004, 07:15:30 PM
The key you're supposed to press is to left from number 1 on keyboard (that is, above tab). But you probably knew that already :)
Title: Buildings won't rotate; even with tilde key.
Post by: MowerMan on March 07, 2004, 11:40:37 PM
Yeah rotating yourself doesn't work anymore.  I was to the point where I didn't even have to look at the wireframe to know whichway the building would come out.  I only noticed when I was playing Scion, and all my spires were coming out witht eh lung facing out!!!

At least I caught on, and my tilde key works (I liked to just rotate myself, but if it makes satellite view work better then that is good).
Title: Buildings won't rotate; even with tilde key.
Post by: Knight on March 09, 2004, 10:00:22 AM
My tilde key (left of 1) or any other doenst work.
It's very frustrating especiallyw whe i have to site  a factory with a blocked open end.
 Knight.
Title: Buildings won't rotate; even with tilde key.
Post by: technoid on March 09, 2004, 11:46:22 AM
The building  structure directions are now based off the worldmap axis and not from your POV. That is, the buildings will alway build in the direction they are permanently rotated to, no matter if you change your pilot's or ship's visual direction.

Technically, the select-unit/rotate button is not the tilde key (~), but rather the beginning apostrophe (`).  If the tilde is above the apostrophe on the same button (on most U.S. 101-Key PC keyboards), then the tilde is actually < shift ` >.

I have no idea what kind of keyboard you are using Knight, but the best thing to try is to rebind it to another key and see if it works.  In the BZII menus, go to Options, then Input, then Command.  There you will find the key for Menu Extra.  Look and see what key it is presently bound to.  If you can find that character on your keyboard, you should be good to go.  Change that to another key if you like.  Remember that if you change that for Rotate, it's also the same key for selecting units or whatever else was used for the "tilde" in patch 1.2.