When you target other vechiles on your own team, or select the rec or factory, the camera view that you get cannot see your ship. However, if you shift F2 / F3 then your ship pop's into existance on the Ai's camera, and they see your red beam. is there anyway to fix this?
(http://speedy.pagemac.com/bz2pics/1.3/cam_bug.jpg)
Quote from: Jwk the Hemp MonkeyWhen you target other vechiles on your own team, or select the rec or factory, the camera view that you get cannot see your ship. However, if you shift F2 / F3 then your ship pop's into existance on the Ai's camera, and they see your red beam. is there anyway to fix this?
That's because most games (BZ2 included) don't actually render "you" ingame for a first-person view. That saves rendering time and resources for something you don't see anyway. When you go to shift-F3 the renderer HAS to render you, so you're there to be seen by other cameras.
I'm sure it could be fixed but it's never been a big spoiler for me, I'd rather have a few more FPS...
-Av-
im pretty sure its always been like this.
Who cares anyway, its not that important
Back when I played on a 266 PII 64MB ram 4mb vid card first person would get 3fps better then third. Only got 15-17fps max in first though. Hehe man the comp was slow.
Much better now 2600+ AMD 2x256MB 333mhz Dual Channell DDR enabled 128MB vid card. 800x600 40-60 FPS solid even with lots of smoke and units.
LOL has any1 looked at the chat screen? :lol:
I was feeling destructive. ;)
Can we make this an option?
Only the devs know for sure...
BZ1 does allow you to see your own ship through another camera. It's not that important a feature, but it is a nice touch.
there are the odd times when it is useful, like when your being followed by an ass tank and want it to get a line of sight, i first noticed it on that Mission in the ISDF single player, the one where you kill Manson