Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: Angstromicus on April 22, 2004, 09:13:40 PM

Title: Thumper suggestion.
Post by: Angstromicus on April 22, 2004, 09:13:40 PM
I've heard from a beta tester that thumper WON't be brought back because:

1) Will require too much work.

2) Screws up buildings if used, which can't be fixed becuase it goes back to 1.


Instead of making a thumper weapon that changes the terrain. Make an explosion effect and/or a weapon effect where a weapons blast rolls along the ground with seismic-like properties possible (I don't recall anything in explosions that lets you do this or anything in weapons class that lets you do this.)
Title: Thumper suggestion.
Post by: Jwk the Hemp Monkey on April 22, 2004, 09:19:32 PM
Sounds a bit over-powered given that it would fling any tracked vechiles far far away. Service truck nightmare.
Title: Thumper suggestion.
Post by: Angstromicus on April 22, 2004, 09:21:20 PM
It could have a power adjuster on it, like m curtains have on their push power.
Title: Thumper suggestion.
Post by: Jwk the Hemp Monkey on April 22, 2004, 09:30:51 PM
i suppose if it had very little 'push' but a fair amount of 'kick'...you could make some kind of mine that instantly detonates and makes a very large shockwave that has this affect...doing next to (but not quite) nothing damage..


give it a shot, might be a cool weapon.


Hadeand definatly need some more special slot weapons IMO.
Title: Thumper suggestion.
Post by: Angstromicus on April 22, 2004, 09:37:02 PM
oh and it would be cool to have the explosions themselves to do the damage, instead of taking damage before an explosion reaches you. Kno what I'm talkin about?
Title: Thumper suggestion.
Post by: APCs r evil on April 23, 2004, 12:58:20 AM
This is my first reply so forgive me if i do something wrong.

Would all races get thumper or just isdf?
Title: h
Post by: Angstromicus on April 23, 2004, 01:01:15 AM
Probably just isdf, but, other races would get different versions of thumper.
Title: Thumper suggestion.
Post by: APCs r evil on April 23, 2004, 01:05:32 AM
Different versions? How could you make a different version of something like thumper?
Title: Thumper suggestion.
Post by: Angstromicus on April 23, 2004, 01:27:56 AM
Versions of thumper class weps could be:

1) Specail thumper, causes a wave of destruction to pertrude from in front of u.

2) Mine thumper, like monkey said, a mine that explodes causing a big shock ring.

3) cannon thumper, weapons blast on impact with ground causes a thumper explosion.

4) etc.
Title: Thumper suggestion.
Post by: APCs r evil on April 23, 2004, 01:31:40 AM
I meant how the scion thumper would be different from the isdf thumper. 8)
Title: Thumper suggestion.
Post by: Angstromicus on April 23, 2004, 01:34:13 AM
Scion thumper may be a super wep from a fury bomber, where a fury bomber drops a bomb, and the target area is hit with a massive shockwave.
Title: Thumper suggestion.
Post by: APCs r evil on April 23, 2004, 02:02:43 AM
Thats just plain cool.  :twisted:
Title: Thumper suggestion.
Post by: Tempest Storm on April 23, 2004, 02:14:31 AM
None of this is going to happen with 1.3 though. If you want to make some massively souped up Sonic Cannon then go put it in your MOD, thumper is gone from BZ2.
Title: Thumper suggestion.
Post by: Angstromicus on April 23, 2004, 08:48:38 PM
Hmmmmm, it seems that at least that kind of thumper could be used in bz2. It's just a deep wound in bz2 that thumper was removed. You're probably right tempest.
Title: Thumper suggestion.
Post by: Zero Angel on April 23, 2004, 10:30:43 PM
Oh well, at least you still have your popper bikes in DMs, eh Omni?
Title: Thumper suggestion.
Post by: Angstromicus on April 24, 2004, 07:10:07 PM
Death to "popper fags".
Title: Thumper suggestion.
Post by: PhoeniX-FlamE on April 24, 2004, 11:29:46 PM
lol ZA

thumper would be real cool IMO, but i wonder if the current bz2 engine build can allow it... as said before buildings will go crazy


and IMO i dont think nathan / ken will try and get thumper back from bz1, although ur suggestions to make it available without causing building bugs etc
Title: Thumper suggestion.
Post by: Angstromicus on April 25, 2004, 01:10:20 AM
Quote from: PhoeniX-FlamElol ZA

thumper would be real cool IMO, but i wonder if the current bz2 engine build can allow it... as said before buildings will go crazy


and IMO i dont think nathan / ken will try and get thumper back from bz1, although ur suggestions to make it available without causing building bugs etc

I was thinking of a thumper-type weapon render, that doesn't affect the terrain, it just makes a wave of energy sweep across the terrain. Tho it would be even better to make weapon render effects do the damage and kick & push instead of some invisible mysterious damage field.
Title: Thumper suggestion.
Post by: Tempest Storm on April 25, 2004, 01:13:19 AM
Effect or no effect, it will still break buildings. For some reason, the thumper doesn't push around GTs, but I don't think Nathan or Ken is going to find out why so they can add it to all buildings so people can make thumpers in their MODs.
Title: Thumper suggestion.
Post by: Angstromicus on April 25, 2004, 01:21:56 AM
Quote from: Tempest StormEffect or no effect, it will still break buildings. For some reason, the thumper doesn't push around GTs, but I don't think Nathan or Ken is going to find out why so they can add it to all buildings so people can make thumpers in their MODs.

If it doesnt affect terrain how would it "break" a building? BTW I used a custom wep on the final isdf mission and it made a huge, DAMAGING, explosion with a 300 kick velocity, and it made one of the structures go down about 40 meters.
Title: Thumper suggestion.
Post by: Tempest Storm on April 25, 2004, 01:45:35 AM
The effect has nothing to do with the actual working code. The Code was meant to push everything in its patch, including buildings, like in BZ1. Naturally, since BZ2 buildings are straped down into the ground with the new terrain system,  the code goes haywire and the building will either sink into the ground or float into the air.

I made a Thumper for the BZ1 races and also a sepcial for the Uler race for BZRAP, but because of this it was cut.
Title: Thumper suggestion.
Post by: Angstromicus on April 25, 2004, 01:51:24 AM
Cool, for bz2? could you give me a link to a zip of that weapon?
Title: Thumper suggestion.
Post by: PhoeniX-FlamE on April 25, 2004, 06:25:49 AM
as i said, no metter what idea u have i dont think nathan and ken will spend time to try and get it to work
Title: Thumper suggestion.
Post by: Angstromicus on April 25, 2004, 01:18:25 PM
hmmmmmmmm... pitty.