Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: APCs r evil on May 22, 2004, 10:21:59 PM

Title: (minor suggestion)sky type shell switch
Post by: APCs r evil on May 22, 2004, 10:21:59 PM
Is it possible to change a map's sky data when in the shell? And I realise that it would probably require a load of extra coding if it's even possible.
Title: (minor suggestion)sky type shell switch
Post by: DarkMonster on May 29, 2004, 08:32:29 PM
i think in a certain way it can be done
Title: (minor suggestion)sky type shell switch
Post by: Jwk the Hemp Monkey on May 29, 2004, 09:41:26 PM
It would be interesting to be able to change the 'time of day' for a map at any given moment from the shell....

I am suprized no-one has done a 'night time desert' map yet.
Title: (minor suggestion)sky type shell switch
Post by: Slaor on June 03, 2004, 03:03:48 PM
It is possible to change the sky while ingame thru DLL/Iface.
Title: (minor suggestion)sky type shell switch
Post by: CmptrWz on June 03, 2004, 03:06:13 PM
Maybe in 1.2, but I think those commands only work in the editor now in 1.3............

Feel free to prove me wrong, though.
Title: (minor suggestion)sky type shell switch
Post by: Tempest Storm on June 03, 2004, 06:44:59 PM
You can still change the sky, but only in SP.