Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: APCs r evil on June 07, 2004, 07:18:44 PM

Title: (minor suggestion) Mauler AI
Post by: APCs r evil on June 07, 2004, 07:18:44 PM
Why not make Maulers be able to move full speed and not bump into everything they see when they are AI controlled, and while im at it maybe change a few AIPs (at least I think that's what they are) so Maulers wont try to attack Relay Bunkers but run right into a base and start attacking power and some other important buildings, one more thing why do all AI ships always attack Relay Bunkers instead of the Gun towers around them?
Title: (minor suggestion) Mauler AI
Post by: Aegeis on June 07, 2004, 07:21:27 PM
:?    That's a strange one indeed.  Usually if you take pot shots at ai units they chase you down and then ur defences can take good care of them including maulers.  I don't think I ever noticed maulers having a no holds barred grudge against relay bunkers.
Title: (minor suggestion) Mauler AI
Post by: Jwk the Hemp Monkey on June 08, 2004, 08:10:08 AM
This is not a 'minor suggestion'. The problems with maulers in 1.3 are serious, and they are buggy.

The maulers are *not* ment to stop at the slightest bit of terrain. It is a bug.

Also, i noticed that AI maulers, when they attack armourys, they do no damage to it becausse they shoot 'though' it. inbeteween the anteei and such.