Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: Zero Angel on July 12, 2004, 03:54:24 PM

Title: Medium Bug: Particle FX play too fast while targeting
Post by: Zero Angel on July 12, 2004, 03:54:24 PM
Just noticed the cause of this. But, if you open up a game, and target something, while looking at an effect (scrap pool steam is the most obvious). It will play at 2x speed, including the emits which also seem to have their delays halved. Tests shows that this happens in both the main executable and the editor.
Title: Medium Bug: Particle FX play too fast while targeting
Post by: Angstromicus on July 12, 2004, 08:19:02 PM
Yes, and when you tartget a friendly, and it's facing away from the pool, the effects almost completely disappear.
Title: Medium Bug: Particle FX play too fast while targeting
Post by: Tempest Storm on July 12, 2004, 08:22:11 PM
I'm pretty sure its down to tone down graphics slightly while you have the PIP open as having two rendering windows could have lowed FPS alot.